zbus/connection/builder.rs
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#[cfg(not(feature = "tokio"))]
use async_io::Async;
use event_listener::Event;
use static_assertions::assert_impl_all;
#[cfg(not(feature = "tokio"))]
use std::net::TcpStream;
#[cfg(all(unix, not(feature = "tokio")))]
use std::os::unix::net::UnixStream;
use std::{
collections::{HashMap, HashSet, VecDeque},
vec,
};
#[cfg(feature = "tokio")]
use tokio::net::TcpStream;
#[cfg(all(unix, feature = "tokio"))]
use tokio::net::UnixStream;
#[cfg(feature = "tokio-vsock")]
use tokio_vsock::VsockStream;
#[cfg(all(windows, not(feature = "tokio")))]
use uds_windows::UnixStream;
#[cfg(all(feature = "vsock", not(feature = "tokio")))]
use vsock::VsockStream;
use zvariant::{ObjectPath, Str};
use crate::{
address::{self, Address},
names::{InterfaceName, WellKnownName},
object_server::{ArcInterface, Interface},
Connection, Error, Executor, Guid, OwnedGuid, Result,
};
use super::{
handshake::{AuthMechanism, Authenticated},
socket::{BoxedSplit, ReadHalf, Split, WriteHalf},
};
const DEFAULT_MAX_QUEUED: usize = 64;
#[derive(Debug)]
enum Target {
#[cfg(any(unix, not(feature = "tokio")))]
UnixStream(UnixStream),
TcpStream(TcpStream),
#[cfg(any(
all(feature = "vsock", not(feature = "tokio")),
feature = "tokio-vsock"
))]
VsockStream(VsockStream),
Address(Address),
Socket(Split<Box<dyn ReadHalf>, Box<dyn WriteHalf>>),
AuthenticatedSocket(Split<Box<dyn ReadHalf>, Box<dyn WriteHalf>>),
}
type Interfaces<'a> = HashMap<ObjectPath<'a>, HashMap<InterfaceName<'static>, ArcInterface>>;
/// A builder for [`zbus::Connection`].
#[derive(Debug)]
#[must_use]
pub struct Builder<'a> {
target: Option<Target>,
max_queued: Option<usize>,
// This is only set for p2p server case or pre-authenticated sockets.
guid: Option<Guid<'a>>,
#[cfg(feature = "p2p")]
p2p: bool,
internal_executor: bool,
interfaces: Interfaces<'a>,
names: HashSet<WellKnownName<'a>>,
auth_mechanisms: Option<VecDeque<AuthMechanism>>,
#[cfg(feature = "bus-impl")]
unique_name: Option<crate::names::UniqueName<'a>>,
cookie_context: Option<super::handshake::CookieContext<'a>>,
cookie_id: Option<usize>,
}
assert_impl_all!(Builder<'_>: Send, Sync, Unpin);
impl<'a> Builder<'a> {
/// Create a builder for the session/user message bus connection.
pub fn session() -> Result<Self> {
Ok(Self::new(Target::Address(Address::session()?)))
}
/// Create a builder for the system-wide message bus connection.
pub fn system() -> Result<Self> {
Ok(Self::new(Target::Address(Address::system()?)))
}
/// Create a builder for connection that will use the given [D-Bus bus address].
///
/// # Example
///
/// Here is an example of connecting to an IBus service:
///
/// ```no_run
/// # use std::error::Error;
/// # use zbus::connection::Builder;
/// # use zbus::block_on;
/// #
/// # block_on(async {
/// let addr = "unix:\
/// path=/home/zeenix/.cache/ibus/dbus-ET0Xzrk9,\
/// guid=fdd08e811a6c7ebe1fef0d9e647230da";
/// let conn = Builder::address(addr)?
/// .build()
/// .await?;
///
/// // Do something useful with `conn`..
/// # drop(conn);
/// # Ok::<(), zbus::Error>(())
/// # }).unwrap();
/// #
/// # Ok::<_, Box<dyn Error + Send + Sync>>(())
/// ```
///
/// **Note:** The IBus address is different for each session. You can find the address for your
/// current session using `ibus address` command.
///
/// [D-Bus bus address]: https://dbus.freedesktop.org/doc/dbus-specification.html#addresses
pub fn address<A>(address: A) -> Result<Self>
where
A: TryInto<Address>,
A::Error: Into<Error>,
{
Ok(Self::new(Target::Address(
address.try_into().map_err(Into::into)?,
)))
}
/// Create a builder for connection that will use the given unix stream.
///
/// If the default `async-io` feature is disabled, this method will expect
/// [`tokio::net::UnixStream`](https://docs.rs/tokio/latest/tokio/net/struct.UnixStream.html)
/// argument.
///
/// Since tokio currently [does not support Unix domain sockets][tuds] on Windows, this method
/// is not available when the `tokio` feature is enabled and building for Windows target.
///
/// [tuds]: https://github.com/tokio-rs/tokio/issues/2201
#[cfg(any(unix, not(feature = "tokio")))]
pub fn unix_stream(stream: UnixStream) -> Self {
Self::new(Target::UnixStream(stream))
}
/// Create a builder for connection that will use the given TCP stream.
///
/// If the default `async-io` feature is disabled, this method will expect
/// [`tokio::net::TcpStream`](https://docs.rs/tokio/latest/tokio/net/struct.TcpStream.html)
/// argument.
pub fn tcp_stream(stream: TcpStream) -> Self {
Self::new(Target::TcpStream(stream))
}
/// Create a builder for connection that will use the given VSOCK stream.
///
/// This method is only available when either `vsock` or `tokio-vsock` feature is enabled. The
/// type of `stream` is `vsock::VsockStream` with `vsock` feature and `tokio_vsock::VsockStream`
/// with `tokio-vsock` feature.
#[cfg(any(
all(feature = "vsock", not(feature = "tokio")),
feature = "tokio-vsock"
))]
pub fn vsock_stream(stream: VsockStream) -> Self {
Self::new(Target::VsockStream(stream))
}
/// Create a builder for connection that will use the given socket.
pub fn socket<S: Into<BoxedSplit>>(socket: S) -> Self {
Self::new(Target::Socket(socket.into()))
}
/// Create a builder for a connection that will use the given pre-authenticated socket.
///
/// This is similar to [`Builder::socket`], except that the socket is either already
/// authenticated or does not require authentication.
pub fn authenticated_socket<S, G>(socket: S, guid: G) -> Result<Self>
where
S: Into<BoxedSplit>,
G: TryInto<Guid<'a>>,
G::Error: Into<Error>,
{
let mut builder = Self::new(Target::AuthenticatedSocket(socket.into()));
builder.guid = Some(guid.try_into().map_err(Into::into)?);
Ok(builder)
}
/// Specify the mechanism to use during authentication.
pub fn auth_mechanism(self, auth_mechanism: AuthMechanism) -> Self {
#[allow(deprecated)]
self.auth_mechanisms(&[auth_mechanism])
}
/// Specify the mechanisms to use during authentication.
#[deprecated(since = "4.1.3", note = "Use `auth_mechanism` instead.")]
pub fn auth_mechanisms(mut self, auth_mechanisms: &[AuthMechanism]) -> Self {
self.auth_mechanisms = Some(VecDeque::from(auth_mechanisms.to_vec()));
self
}
/// The cookie context to use during authentication.
///
/// This is only used when the `cookie` authentication mechanism is enabled and only valid for
/// server connection.
///
/// If not specified, the default cookie context of `org_freedesktop_general` will be used.
///
/// # Errors
///
/// If the given string is not a valid cookie context.
pub fn cookie_context<C>(mut self, context: C) -> Result<Self>
where
C: Into<Str<'a>>,
{
self.cookie_context = Some(context.into().try_into()?);
Ok(self)
}
/// The ID of the cookie to use during authentication.
///
/// This is only used when the `cookie` authentication mechanism is enabled and only valid for
/// server connection.
///
/// If not specified, the first cookie found in the cookie context file will be used.
pub fn cookie_id(mut self, id: usize) -> Self {
self.cookie_id = Some(id);
self
}
/// The to-be-created connection will be a peer-to-peer connection.
///
/// This method is only available when the `p2p` feature is enabled.
#[cfg(feature = "p2p")]
pub fn p2p(mut self) -> Self {
self.p2p = true;
self
}
/// The to-be-created connection will be a server using the given GUID.
///
/// The to-be-created connection will wait for incoming client authentication handshake and
/// negotiation messages, for peer-to-peer communications after successful creation.
///
/// This method is only available when the `p2p` feature is enabled.
///
/// **NOTE:** This method is redundant when using [`Builder::authenticated_socket`] since the
/// latter already sets the GUID for the connection and zbus doesn't differentiate between a
/// server and a client connection, except for authentication.
#[cfg(feature = "p2p")]
pub fn server<G>(mut self, guid: G) -> Result<Self>
where
G: TryInto<Guid<'a>>,
G::Error: Into<Error>,
{
self.guid = Some(guid.try_into().map_err(Into::into)?);
Ok(self)
}
/// Set the capacity of the main (unfiltered) queue.
///
/// Since typically you'd want to set this at instantiation time, you can set it through the
/// builder.
///
/// # Example
///
/// ```
/// # use std::error::Error;
/// # use zbus::connection::Builder;
/// # use zbus::block_on;
/// #
/// # block_on(async {
/// let conn = Builder::session()?
/// .max_queued(30)
/// .build()
/// .await?;
/// assert_eq!(conn.max_queued(), 30);
///
/// # Ok::<(), zbus::Error>(())
/// # }).unwrap();
/// #
/// // Do something useful with `conn`..
/// # Ok::<_, Box<dyn Error + Send + Sync>>(())
/// ```
pub fn max_queued(mut self, max: usize) -> Self {
self.max_queued = Some(max);
self
}
/// Enable or disable the internal executor thread.
///
/// The thread is enabled by default.
///
/// See [Connection::executor] for more details.
pub fn internal_executor(mut self, enabled: bool) -> Self {
self.internal_executor = enabled;
self
}
/// Register a D-Bus [`Interface`] to be served at a given path.
///
/// This is similar to [`zbus::ObjectServer::at`], except that it allows you to have your
/// interfaces available immediately after the connection is established. Typically, this is
/// exactly what you'd want. Also in contrast to [`zbus::ObjectServer::at`], this method will
/// replace any previously added interface with the same name at the same path.
///
/// Standard interfaces (Peer, Introspectable, Properties) are added on your behalf. If you
/// attempt to add yours, [`Builder::build()`] will fail.
pub fn serve_at<P, I>(mut self, path: P, iface: I) -> Result<Self>
where
I: Interface,
P: TryInto<ObjectPath<'a>>,
P::Error: Into<Error>,
{
let path = path.try_into().map_err(Into::into)?;
let entry = self.interfaces.entry(path).or_default();
entry.insert(I::name(), ArcInterface::new(iface));
Ok(self)
}
/// Register a well-known name for this connection on the bus.
///
/// This is similar to [`zbus::Connection::request_name`], except the name is requested as part
/// of the connection setup ([`Builder::build`]), immediately after interfaces
/// registered (through [`Builder::serve_at`]) are advertised. Typically this is
/// exactly what you want.
pub fn name<W>(mut self, well_known_name: W) -> Result<Self>
where
W: TryInto<WellKnownName<'a>>,
W::Error: Into<Error>,
{
let well_known_name = well_known_name.try_into().map_err(Into::into)?;
self.names.insert(well_known_name);
Ok(self)
}
/// Sets the unique name of the connection.
///
/// This is mainly provided for bus implementations. All other users should not need to use this
/// method. Hence why this method is only available when the `bus-impl` feature is enabled.
///
/// # Panics
///
/// It will panic if the connection is to a message bus as it's the bus that assigns
/// peers their unique names.
#[cfg(feature = "bus-impl")]
pub fn unique_name<U>(mut self, unique_name: U) -> Result<Self>
where
U: TryInto<crate::names::UniqueName<'a>>,
U::Error: Into<Error>,
{
if !self.p2p {
panic!("unique name can only be set for peer-to-peer connections");
}
let name = unique_name.try_into().map_err(Into::into)?;
self.unique_name = Some(name);
Ok(self)
}
/// Build the connection, consuming the builder.
///
/// # Errors
///
/// Until server-side bus connection is supported, attempting to build such a connection will
/// result in [`Error::Unsupported`] error.
pub async fn build(self) -> Result<Connection> {
let executor = Executor::new();
#[cfg(not(feature = "tokio"))]
let internal_executor = self.internal_executor;
// Box the future as it's large and can cause stack overflow.
let conn = Box::pin(executor.run(self.build_(executor.clone()))).await?;
#[cfg(not(feature = "tokio"))]
start_internal_executor(&executor, internal_executor)?;
Ok(conn)
}
async fn build_(mut self, executor: Executor<'static>) -> Result<Connection> {
#[cfg(feature = "p2p")]
let is_bus_conn = !self.p2p;
#[cfg(not(feature = "p2p"))]
let is_bus_conn = true;
#[cfg(not(feature = "bus-impl"))]
let unique_name = None;
#[cfg(feature = "bus-impl")]
let unique_name = self.unique_name.take().map(Into::into);
#[allow(unused_mut)]
let (mut stream, server_guid, authenticated) = self.target_connect().await?;
let mut auth = if authenticated {
let (socket_read, socket_write) = stream.take();
Authenticated {
#[cfg(unix)]
cap_unix_fd: socket_read.can_pass_unix_fd(),
socket_read: Some(socket_read),
socket_write,
// SAFETY: `server_guid` is provided as arg of `Builder::authenticated_socket`.
server_guid: server_guid.unwrap(),
already_received_bytes: vec![],
unique_name,
#[cfg(unix)]
already_received_fds: vec![],
}
} else {
#[cfg(feature = "p2p")]
match self.guid {
None => {
// SASL Handshake
Authenticated::client(stream, server_guid, self.auth_mechanisms, is_bus_conn)
.await?
}
Some(guid) => {
if !self.p2p {
return Err(Error::Unsupported);
}
let creds = stream.read_mut().peer_credentials().await?;
#[cfg(unix)]
let client_uid = creds.unix_user_id();
#[cfg(windows)]
let client_sid = creds.into_windows_sid();
Authenticated::server(
stream,
guid.to_owned().into(),
#[cfg(unix)]
client_uid,
#[cfg(windows)]
client_sid,
self.auth_mechanisms,
self.cookie_id,
self.cookie_context.unwrap_or_default(),
unique_name,
)
.await?
}
}
#[cfg(not(feature = "p2p"))]
Authenticated::client(stream, server_guid, self.auth_mechanisms, is_bus_conn).await?
};
// SAFETY: `Authenticated` is always built with these fields set to `Some`.
let socket_read = auth.socket_read.take().unwrap();
let already_received_bytes = auth.already_received_bytes.drain(..).collect();
#[cfg(unix)]
let already_received_fds = auth.already_received_fds.drain(..).collect();
let mut conn = Connection::new(auth, is_bus_conn, executor).await?;
conn.set_max_queued(self.max_queued.unwrap_or(DEFAULT_MAX_QUEUED));
if !self.interfaces.is_empty() {
let object_server = conn.sync_object_server(false, None);
for (path, interfaces) in self.interfaces {
for (name, iface) in interfaces {
let added = object_server
.inner()
.add_arc_interface(path.clone(), name.clone(), iface.clone())
.await?;
if !added {
return Err(Error::InterfaceExists(name.clone(), path.to_owned()));
}
}
}
let started_event = Event::new();
let listener = started_event.listen();
conn.start_object_server(Some(started_event));
listener.await;
}
// Start the socket reader task.
conn.init_socket_reader(
socket_read,
already_received_bytes,
#[cfg(unix)]
already_received_fds,
);
for name in self.names {
conn.request_name(name).await?;
}
Ok(conn)
}
fn new(target: Target) -> Self {
Self {
target: Some(target),
#[cfg(feature = "p2p")]
p2p: false,
max_queued: None,
guid: None,
internal_executor: true,
interfaces: HashMap::new(),
names: HashSet::new(),
auth_mechanisms: None,
#[cfg(feature = "bus-impl")]
unique_name: None,
cookie_id: None,
cookie_context: None,
}
}
async fn target_connect(&mut self) -> Result<(BoxedSplit, Option<OwnedGuid>, bool)> {
let mut authenticated = false;
let mut guid = None;
// SAFETY: `self.target` is always `Some` from the beginning and this method is only called
// once.
let split = match self.target.take().unwrap() {
#[cfg(not(feature = "tokio"))]
Target::UnixStream(stream) => Async::new(stream)?.into(),
#[cfg(all(unix, feature = "tokio"))]
Target::UnixStream(stream) => stream.into(),
#[cfg(not(feature = "tokio"))]
Target::TcpStream(stream) => Async::new(stream)?.into(),
#[cfg(feature = "tokio")]
Target::TcpStream(stream) => stream.into(),
#[cfg(all(feature = "vsock", not(feature = "tokio")))]
Target::VsockStream(stream) => Async::new(stream)?.into(),
#[cfg(feature = "tokio-vsock")]
Target::VsockStream(stream) => stream.into(),
Target::Address(address) => {
guid = address.guid().map(|g| g.to_owned().into());
match address.connect().await? {
#[cfg(any(unix, not(feature = "tokio")))]
address::transport::Stream::Unix(stream) => stream.into(),
address::transport::Stream::Tcp(stream) => stream.into(),
#[cfg(any(
all(feature = "vsock", not(feature = "tokio")),
feature = "tokio-vsock"
))]
address::transport::Stream::Vsock(stream) => stream.into(),
}
}
Target::Socket(stream) => stream,
Target::AuthenticatedSocket(stream) => {
authenticated = true;
guid = self.guid.take().map(Into::into);
stream
}
};
Ok((split, guid, authenticated))
}
}
/// Start the internal executor thread.
///
/// Returns a dummy task that keep the executor ticking thread from exiting due to absence of any
/// tasks until socket reader task kicks in.
#[cfg(not(feature = "tokio"))]
fn start_internal_executor(executor: &Executor<'static>, internal_executor: bool) -> Result<()> {
if internal_executor {
let executor = executor.clone();
std::thread::Builder::new()
.name("zbus::Connection executor".into())
.spawn(move || {
crate::utils::block_on(async move {
// Run as long as there is a task to run.
while !executor.is_empty() {
executor.tick().await;
}
})
})?;
}
Ok(())
}