ncollide3d/transformation/to_trimesh/
cuboid_to_trimesh.rs

1use super::ToTriMesh;
2use crate::procedural;
3use crate::procedural::TriMesh;
4use crate::shape::Cuboid;
5use na;
6use simba::scalar::RealField;
7
8impl<N: RealField + Copy> ToTriMesh<N> for Cuboid<N> {
9    type DiscretizationParameter = ();
10
11    fn to_trimesh(&self, _: ()) -> TriMesh<N> {
12        let _2: N = na::convert(2.0f64);
13
14        procedural::cuboid(&(self.half_extents * _2))
15    }
16}
17
18// FIXME: in 2d, generate a filled rectangle.