ncollide3d/interpolation/
mod.rs

1//! Interpolation of the motion of an object.
2
3pub use self::rigid_motion::{
4    ConstantLinearVelocityRigidMotion, ConstantVelocityRigidMotion, InterpolatedRigidMotion,
5    RigidMotion, RigidMotionComposition,
6};
7
8mod rigid_motion;