ncollide3d/query/time_of_impact/
mod.rs

1//! Implementation details of the `time_of_impact` function.
2
3pub use self::time_of_impact::{time_of_impact, TOIStatus, TOI};
4pub use self::time_of_impact_ball_ball::time_of_impact_ball_ball;
5pub use self::time_of_impact_composite_shape_shape::{
6    time_of_impact_composite_shape_shape, time_of_impact_shape_composite_shape,
7};
8pub use self::time_of_impact_plane_support_map::{
9    time_of_impact_plane_support_map, time_of_impact_support_map_plane,
10};
11pub use self::time_of_impact_support_map_support_map::time_of_impact_support_map_support_map;
12
13mod time_of_impact;
14mod time_of_impact_ball_ball;
15mod time_of_impact_composite_shape_shape;
16mod time_of_impact_plane_support_map;
17mod time_of_impact_support_map_support_map;