ncollide3d/query/proximity/
proximity.rs

1/// Proximity information.
2#[derive(Debug, PartialEq, Clone, Copy)]
3#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
4pub enum Proximity {
5    /// The two objects are intersecting.
6    Intersecting = 0,
7    /// The two objects are non-intersecting but closer than a given distance.
8    WithinMargin,
9    /// The two objects are non-intersecting and further than a given distance.
10    Disjoint,
11}