ncollide3d/transformation/
mod.rs

1//! Transformation, simplification and decomposition of meshes.
2
3#[cfg(feature = "dim3")]
4pub(crate) use self::convex_hull2::convex_hull2_idx;
5#[cfg(feature = "dim2")]
6pub use self::convex_hull2::{convex_hull2 as convex_hull, convex_hull2_idx as convex_hull_idx};
7#[cfg(feature = "dim3")]
8pub use self::convex_hull3::convex_hull3 as convex_hull;
9#[cfg(feature = "dim3")]
10pub use self::hacd::hacd;
11#[cfg(feature = "dim2")]
12pub use self::to_polyline::ToPolyline;
13#[cfg(feature = "dim3")]
14pub use self::to_trimesh::ToTriMesh;
15// pub use self::triangulate::triangulate;
16
17mod convex_hull2;
18#[cfg(feature = "dim3")]
19mod convex_hull3;
20#[doc(hidden)]
21pub mod convex_hull_utils; // Internal implementation details.
22#[cfg(feature = "dim3")]
23mod hacd;
24#[cfg(feature = "dim2")]
25mod to_polyline;
26#[cfg(feature = "dim3")]
27mod to_trimesh;
28// mod triangulate;