1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
//! Shell completion machinery

pub mod utils;

use std::ffi::OsString;
use std::fs::File;
use std::io::Error;
use std::io::Write;
use std::path::PathBuf;

use clap::Command;

/// Generator trait which can be used to write generators
pub trait Generator {
    /// Returns the file name that is created when this generator is called during compile time.
    ///
    /// # Panics
    ///
    /// May panic when called outside of the context of [`generate`] or [`generate_to`]
    ///
    /// # Examples
    ///
    /// ```
    /// # use std::io::Write;
    /// # use clap::Command;
    /// use clap_complete::Generator;
    ///
    /// pub struct Fish;
    ///
    /// impl Generator for Fish {
    ///     fn file_name(&self, name: &str) -> String {
    ///         format!("{name}.fish")
    ///     }
    /// #   fn generate(&self, cmd: &Command, buf: &mut dyn Write) {}
    /// }
    /// ```
    fn file_name(&self, name: &str) -> String;

    /// Generates output out of [`clap::Command`].
    ///
    /// # Panics
    ///
    /// May panic when called outside of the context of [`generate`] or [`generate_to`]
    ///
    /// # Examples
    ///
    /// The following example generator displays the [`clap::Command`]
    /// as if it is printed using [`std::println`].
    ///
    /// ```
    /// use std::{io::Write, fmt::write};
    /// use clap::Command;
    /// use clap_complete::Generator;
    ///
    /// pub struct ClapDebug;
    ///
    /// impl Generator for ClapDebug {
    /// #   fn file_name(&self, name: &str) -> String {
    /// #       name.into()
    /// #   }
    ///     fn generate(&self, cmd: &Command, buf: &mut dyn Write) {
    ///         write!(buf, "{cmd}").unwrap();
    ///     }
    /// }
    /// ```
    fn generate(&self, cmd: &Command, buf: &mut dyn Write);
}

/// Generate a completions file for a specified shell at compile-time.
///
/// <div class="warning">
///
/// **NOTE:** to generate the file at compile time you must use a `build.rs` "Build Script" or a
/// [`cargo-xtask`](https://github.com/matklad/cargo-xtask)
///
/// </div>
///
/// # Examples
///
/// The following example generates a bash completion script via a `build.rs` script. In this
/// simple example, we'll demo a very small application with only a single subcommand and two
/// args. Real applications could be many multiple levels deep in subcommands, and have tens or
/// potentially hundreds of arguments.
///
/// First, it helps if we separate out our `Command` definition into a separate file. Whether you
/// do this as a function, or bare Command definition is a matter of personal preference.
///
/// ```
/// // src/cli.rs
/// # use clap::{Command, Arg, ArgAction};
/// pub fn build_cli() -> Command {
///     Command::new("compl")
///         .about("Tests completions")
///         .arg(Arg::new("file")
///             .help("some input file"))
///         .subcommand(Command::new("test")
///             .about("tests things")
///             .arg(Arg::new("case")
///                 .long("case")
///                 .action(ArgAction::Set)
///                 .help("the case to test")))
/// }
/// ```
///
/// In our regular code, we can simply call this `build_cli()` function, then call
/// `get_matches()`, or any of the other normal methods directly after. For example:
///
/// ```ignore
/// // src/main.rs
///
/// mod cli;
///
/// fn main() {
///     let _m = cli::build_cli().get_matches();
///
///     // normal logic continues...
/// }
/// ```
///
/// Next, we set up our `Cargo.toml` to use a `build.rs` build script.
///
/// ```toml
/// # Cargo.toml
/// build = "build.rs"
///
/// [dependencies]
/// clap = "*"
///
/// [build-dependencies]
/// clap = "*"
/// clap_complete = "*"
/// ```
///
/// Next, we place a `build.rs` in our project root.
///
/// ```ignore
/// use clap_complete::{generate_to, shells::Bash};
/// use std::env;
/// use std::io::Error;
///
/// include!("src/cli.rs");
///
/// fn main() -> Result<(), Error> {
///     let outdir = match env::var_os("OUT_DIR") {
///         None => return Ok(()),
///         Some(outdir) => outdir,
///     };
///
///     let mut cmd = build_cli();
///     let path = generate_to(
///         Bash,
///         &mut cmd, // We need to specify what generator to use
///         "myapp",  // We need to specify the bin name manually
///         outdir,   // We need to specify where to write to
///     )?;
///
///     println!("cargo:warning=completion file is generated: {path:?}");
///
///     Ok(())
/// }
/// ```
///
/// Now, once we compile there will be a `{bin_name}.bash` file in the directory.
/// Assuming we compiled with debug mode, it would be somewhere similar to
/// `<project>/target/debug/build/myapp-<hash>/out/myapp.bash`.
///
/// <div class="warning">
///
/// **NOTE:** Please look at the individual [shells][crate::shells]
/// to see the name of the files generated.
///
/// </div>
///
/// Using [`ValueEnum::value_variants()`][clap::ValueEnum::value_variants] you can easily loop over
/// all the supported shell variants to generate all the completions at once too.
///
/// ```ignore
/// use clap::ValueEnum;
/// use clap_complete::{generate_to, Shell};
/// use std::env;
/// use std::io::Error;
///
/// include!("src/cli.rs");
///
/// fn main() -> Result<(), Error> {
///     let outdir = match env::var_os("OUT_DIR") {
///         None => return Ok(()),
///         Some(outdir) => outdir,
///     };
///
///     let mut cmd = build_cli();
///     for &shell in Shell::value_variants() {
///         generate_to(shell, &mut cmd, "myapp", outdir)?;
///     }
///
///     Ok(())
/// }
/// ```
pub fn generate_to<G, S, T>(
    gen: G,
    cmd: &mut Command,
    bin_name: S,
    out_dir: T,
) -> Result<PathBuf, Error>
where
    G: Generator,
    S: Into<String>,
    T: Into<OsString>,
{
    cmd.set_bin_name(bin_name);

    let out_dir = PathBuf::from(out_dir.into());
    let file_name = gen.file_name(cmd.get_bin_name().unwrap());

    let path = out_dir.join(file_name);
    let mut file = File::create(&path)?;

    _generate::<G>(gen, cmd, &mut file);
    Ok(path)
}

/// Generate a completions file for a specified shell at runtime.
///
/// Until `cargo install` can install extra files like a completion script, this may be
/// used e.g. in a command that outputs the contents of the completion script, to be
/// redirected into a file by the user.
///
/// # Examples
///
/// Assuming a separate `cli.rs` like the [`generate_to` example](generate_to()),
/// we can let users generate a completion script using a command:
///
/// ```ignore
/// // src/main.rs
///
/// mod cli;
/// use std::io;
/// use clap_complete::{generate, shells::Bash};
///
/// fn main() {
///     let matches = cli::build_cli().get_matches();
///
///     if matches.is_present("generate-bash-completions") {
///         generate(Bash, &mut cli::build_cli(), "myapp", &mut io::stdout());
///     }
///
///     // normal logic continues...
/// }
///
/// ```
///
/// Usage:
///
/// ```console
/// $ myapp generate-bash-completions > /usr/share/bash-completion/completions/myapp.bash
/// ```
pub fn generate<G, S>(gen: G, cmd: &mut Command, bin_name: S, buf: &mut dyn Write)
where
    G: Generator,
    S: Into<String>,
{
    cmd.set_bin_name(bin_name);
    _generate::<G>(gen, cmd, buf);
}

fn _generate<G: Generator>(gen: G, cmd: &mut Command, buf: &mut dyn Write) {
    cmd.build();
    gen.generate(cmd, buf);
}