ncollide3d/query/proximity/
proximity_composite_shape_shape.rsuse crate::bounding_volume::AABB;
use crate::math::{Isometry, Point, Vector};
use crate::partitioning::{BestFirstVisitStatus, BestFirstVisitor};
use crate::query::{self, PointQuery, Proximity};
use crate::shape::{CompositeShape, Shape};
use na::{self, RealField};
pub fn proximity_composite_shape_shape<N: RealField + Copy, G1: ?Sized>(
m1: &Isometry<N>,
g1: &G1,
m2: &Isometry<N>,
g2: &dyn Shape<N>,
margin: N,
) -> Proximity
where
G1: CompositeShape<N>,
{
assert!(
margin >= na::zero(),
"The proximity margin must be positive or null."
);
let mut visitor = CompositeShapeAgainstAnyInterfVisitor::new(m1, g1, m2, g2, margin);
match g1.bvh().best_first_search(&mut visitor) {
None => Proximity::Disjoint,
Some(prox) => prox.1,
}
}
pub fn proximity_shape_composite_shape<N: RealField + Copy, G2: ?Sized>(
m1: &Isometry<N>,
g1: &dyn Shape<N>,
m2: &Isometry<N>,
g2: &G2,
margin: N,
) -> Proximity
where
G2: CompositeShape<N>,
{
proximity_composite_shape_shape(m2, g2, m1, g1, margin)
}
struct CompositeShapeAgainstAnyInterfVisitor<'a, N: 'a + RealField + Copy, G1: ?Sized + 'a> {
msum_shift: Vector<N>,
msum_margin: Vector<N>,
m1: &'a Isometry<N>,
g1: &'a G1,
m2: &'a Isometry<N>,
g2: &'a dyn Shape<N>,
margin: N,
}
impl<'a, N: RealField + Copy, G1: ?Sized> CompositeShapeAgainstAnyInterfVisitor<'a, N, G1>
where
G1: CompositeShape<N>,
{
pub fn new(
m1: &'a Isometry<N>,
g1: &'a G1,
m2: &'a Isometry<N>,
g2: &'a dyn Shape<N>,
margin: N,
) -> CompositeShapeAgainstAnyInterfVisitor<'a, N, G1> {
let ls_m2 = m1.inverse() * m2.clone();
let ls_aabb2 = g2.aabb(&ls_m2);
CompositeShapeAgainstAnyInterfVisitor {
msum_shift: -ls_aabb2.center().coords,
msum_margin: ls_aabb2.half_extents(),
m1,
g1,
m2,
g2,
margin,
}
}
}
impl<'a, N: RealField + Copy, G1: ?Sized> BestFirstVisitor<N, usize, AABB<N>>
for CompositeShapeAgainstAnyInterfVisitor<'a, N, G1>
where
G1: CompositeShape<N>,
{
type Result = Proximity;
fn visit(
&mut self,
best: N,
bv: &AABB<N>,
data: Option<&usize>,
) -> BestFirstVisitStatus<N, Self::Result> {
let msum = AABB::new(
bv.mins + self.msum_shift + (-self.msum_margin),
bv.maxs + self.msum_shift + self.msum_margin,
);
let dist = msum.distance_to_point(&Isometry::identity(), &Point::origin(), true);
let mut res = BestFirstVisitStatus::Continue {
cost: dist,
result: None,
};
if let Some(b) = data {
if dist < best {
self.g1
.map_part_at(*b, self.m1, &mut |m1, g1| match query::proximity(
m1,
g1,
self.m2,
self.g2,
self.margin,
) {
Proximity::WithinMargin => {
res = BestFirstVisitStatus::Continue {
cost: self.margin,
result: Some(Proximity::WithinMargin),
}
}
Proximity::Intersecting => {
res = BestFirstVisitStatus::ExitEarly(Some(Proximity::Intersecting))
}
Proximity::Disjoint => {}
});
}
}
res
}
}