ncollide3d/bounding_volume/
aabb_ball.rs1use crate::bounding_volume::{HasBoundingVolume, AABB};
2use crate::math::{Isometry, Point, Vector};
3use crate::shape::Ball;
4use na::RealField;
5
6#[inline]
8pub fn ball_aabb<N: RealField + Copy>(center: &Point<N>, radius: N) -> AABB<N> {
9 AABB::new(
10 *center + Vector::repeat(-radius),
11 *center + Vector::repeat(radius),
12 )
13}
14
15#[inline]
17pub fn local_ball_aabb<N: RealField + Copy>(radius: N) -> AABB<N> {
18 let half_extents = Point::from(Vector::repeat(radius));
19
20 AABB::new(-half_extents, half_extents)
21}
22
23impl<N: RealField + Copy> HasBoundingVolume<N, AABB<N>> for Ball<N> {
24 #[inline]
25 fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N> {
26 ball_aabb(&Point::from(m.translation.vector), self.radius)
27 }
28
29 #[inline]
30 fn local_bounding_volume(&self) -> AABB<N> {
31 local_ball_aabb(self.radius)
32 }
33}