assimp/math/
color4.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
#[cfg(feature = "cgmath")]
use cgmath::Vector4;
use ffi::AiColor4D;

define_type_and_iterator! {
    /// Color4D docs
    #[derive(Clone, Copy, Debug, PartialEq)]
    struct Color4D(AiColor4D)
    /// Color4DIter docs
    struct Color4DIter
}

impl Color4D {
    pub fn new(r: f32, g: f32, b: f32, a: f32) -> Color4D {
        Color4D(AiColor4D { r: r, g: g, b: b, a: a })
    }
}

impl From<[f32; 4]> for Color4D {
    fn from(v: [f32; 4]) -> Color4D {
        Color4D::new(v[0], v[1], v[2], v[3])
    }
}

impl From<Color4D> for [f32; 4] {
    fn from(c: Color4D) -> [f32; 4] {
        [c.r, c.g, c.b, c.a]
    }
}

#[cfg(feature = "cgmath")]
impl From<Vector4<f32>> for Color4D {
    fn from(v: Vector4<f32>) -> Color4D {
        Color4D::new(v[0], v[1], v[2], v[3])
    }
}

#[cfg(feature = "cgmath")]
impl From<Color4D> for Vector4<f32> {
    fn from(c: Color4D) -> Vector4<f32> {
        Vector4::new(c.r, c.g, c.b, c.a)
    }
}