glutin/display.rs
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//! The OpenGL platform display selection and creation.
#![allow(unreachable_patterns)]
use std::collections::HashSet;
use std::ffi::{self, CStr};
use std::fmt;
use bitflags::bitflags;
use raw_window_handle::RawDisplayHandle;
use crate::config::{Config, ConfigTemplate, GlConfig};
use crate::context::{ContextAttributes, NotCurrentContext, NotCurrentGlContext};
use crate::error::Result;
use crate::private::{gl_api_dispatch, Sealed};
use crate::surface::{
GlSurface, PbufferSurface, PixmapSurface, Surface, SurfaceAttributes, WindowSurface,
};
#[cfg(cgl_backend)]
use crate::api::cgl::display::Display as CglDisplay;
#[cfg(egl_backend)]
use crate::api::egl::display::Display as EglDisplay;
#[cfg(glx_backend)]
use crate::api::glx::display::Display as GlxDisplay;
#[cfg(glx_backend)]
use crate::api::glx::XlibErrorHookRegistrar;
#[cfg(wgl_backend)]
use crate::api::wgl::display::Display as WglDisplay;
/// A trait to group common display operations.
pub trait GlDisplay: Sealed {
/// A window surface created by the display.
type WindowSurface: GlSurface<WindowSurface>;
/// A pixmap surface created by the display.
type PixmapSurface: GlSurface<PixmapSurface>;
/// A pbuffer surface created by the display.
type PbufferSurface: GlSurface<PbufferSurface>;
/// A config that is used by the display.
type Config: GlConfig;
/// A context that is being used by the display.
type NotCurrentContext: NotCurrentGlContext;
/// Find configurations matching the given `template`.
///
/// # Safety
///
/// Some platforms use [`RawWindowHandle`] to pick configs, so it
/// must point to a valid object if it was passed on
/// [`crate::config::ConfigTemplate`].
///
/// [`RawWindowHandle`]: raw_window_handle::RawWindowHandle
unsafe fn find_configs(
&self,
template: ConfigTemplate,
) -> Result<Box<dyn Iterator<Item = Self::Config> + '_>>;
/// Create the graphics platform context.
///
/// # Safety
///
/// Some platforms use [`RawWindowHandle`] for context creation, so it must
/// point to a valid object.
///
/// # Platform-specific
///
/// - **Wayland:** this call may latch the underlying back buffer of the
/// currently active context (will do with mesa drivers), meaning that all
/// resize operations will apply to it after the next
/// [`GlSurface::swap_buffers`]. To workaround this behavior the current
/// context should be made [`not current`].
///
/// [`RawWindowHandle`]: raw_window_handle::RawWindowHandle
/// [`not current`]: crate::context::PossiblyCurrentGlContext::make_not_current
unsafe fn create_context(
&self,
config: &Self::Config,
context_attributes: &ContextAttributes,
) -> Result<Self::NotCurrentContext>;
/// Create the surface that can be used to render into native window.
///
/// # Safety
///
/// The [`RawWindowHandle`] must point to a valid object.
///
/// [`RawWindowHandle`]: raw_window_handle::RawWindowHandle
unsafe fn create_window_surface(
&self,
config: &Self::Config,
surface_attributes: &SurfaceAttributes<WindowSurface>,
) -> Result<Self::WindowSurface>;
/// Create the surface that can be used to render into pbuffer.
///
/// # Safety
///
/// The function is safe in general, but marked as not for compatibility
/// reasons.
unsafe fn create_pbuffer_surface(
&self,
config: &Self::Config,
surface_attributes: &SurfaceAttributes<PbufferSurface>,
) -> Result<Self::PbufferSurface>;
/// Create the surface that can be used to render into pixmap.
///
/// # Safety
///
/// The [`NativePixmap`] must represent a valid native pixmap.
///
/// [`NativePixmap`]: crate::surface::NativePixmap
unsafe fn create_pixmap_surface(
&self,
config: &Self::Config,
surface_attributes: &SurfaceAttributes<PixmapSurface>,
) -> Result<Self::PixmapSurface>;
/// Return the address of an OpenGL function.
///
/// # Api-specific
///
/// - **WGL:** to load all the functions you must have a current context on
/// the calling thread, otherwise only a limited set of functions will be
/// loaded.
fn get_proc_address(&self, addr: &CStr) -> *const ffi::c_void;
/// Helper to obtain the information about the underlying display.
///
/// This function is intended to be used for logging purposes to help with
/// troubleshooting issues.
fn version_string(&self) -> String;
/// Get the features supported by the display.
///
/// These features could be used to check that something is supported
/// beforehand instead of doing fallback.
fn supported_features(&self) -> DisplayFeatures;
}
/// Get the [`Display`].
pub trait GetGlDisplay: Sealed {
/// The display used by the object.
type Target: GlDisplay;
/// Obtain the GL display used to create a particular GL object.
fn display(&self) -> Self::Target;
}
/// Obtain the underlying api extensions.
pub trait GetDisplayExtensions: Sealed {
/// Supported extensions by the display.
///
/// # Api-specific
///
/// - **WGL:** to have extensions loaded, `raw_window_handle` must be used
/// when creating the display.
fn extensions(&self) -> &HashSet<&'static str>;
}
/// Get the raw handle to the [`Display`].
pub trait AsRawDisplay {
/// A raw handle to the underlying Api display.
fn raw_display(&self) -> RawDisplay;
}
/// The graphics display to handle underlying graphics platform in a
/// cross-platform way.
///
/// The display can be accessed from any thread.
///
/// ```no_run
/// fn test_send<T: Send>() {}
/// fn test_sync<T: Sync>() {}
/// test_send::<glutin::display::Display>();
/// test_sync::<glutin::display::Display>();
/// ```
#[derive(Debug, Clone)]
pub enum Display {
/// The EGL display.
#[cfg(egl_backend)]
Egl(EglDisplay),
/// The GLX display.
#[cfg(glx_backend)]
Glx(GlxDisplay),
/// The WGL display.
#[cfg(wgl_backend)]
Wgl(WglDisplay),
/// The CGL display.
#[cfg(cgl_backend)]
Cgl(CglDisplay),
}
impl Display {
/// Create a graphics platform display from the given raw display handle.
///
/// The display mixing isn't supported, so if you created EGL display you
/// can't use it with the GLX display objects. Interaction between those
/// will result in a runtime panic.
///
/// # Safety
///
/// The `display` must point to the valid platform display and be valid for
/// the entire lifetime of all Objects created with that display.
///
/// The `preference` must contain pointers to the valid values if GLX or WGL
/// specific options were used.
pub unsafe fn new(display: RawDisplayHandle, preference: DisplayApiPreference) -> Result<Self> {
match preference {
#[cfg(egl_backend)]
DisplayApiPreference::Egl => unsafe { Ok(Self::Egl(EglDisplay::new(display)?)) },
#[cfg(glx_backend)]
DisplayApiPreference::Glx(registrar) => unsafe {
Ok(Self::Glx(GlxDisplay::new(display, registrar)?))
},
#[cfg(all(egl_backend, glx_backend))]
DisplayApiPreference::GlxThenEgl(registrar) => unsafe {
if let Ok(display) = GlxDisplay::new(display, registrar) {
Ok(Self::Glx(display))
} else {
Ok(Self::Egl(EglDisplay::new(display)?))
}
},
#[cfg(all(egl_backend, glx_backend))]
DisplayApiPreference::EglThenGlx(registrar) => unsafe {
if let Ok(display) = EglDisplay::new(display) {
Ok(Self::Egl(display))
} else {
Ok(Self::Glx(GlxDisplay::new(display, registrar)?))
}
},
#[cfg(wgl_backend)]
DisplayApiPreference::Wgl(window_handle) => unsafe {
Ok(Self::Wgl(WglDisplay::new(display, window_handle)?))
},
#[cfg(all(egl_backend, wgl_backend))]
DisplayApiPreference::EglThenWgl(window_handle) => unsafe {
if let Ok(display) = EglDisplay::new(display) {
Ok(Self::Egl(display))
} else {
Ok(Self::Wgl(WglDisplay::new(display, window_handle)?))
}
},
#[cfg(all(egl_backend, wgl_backend))]
DisplayApiPreference::WglThenEgl(window_handle) => unsafe {
if let Ok(display) = WglDisplay::new(display, window_handle) {
Ok(Self::Wgl(display))
} else {
Ok(Self::Egl(EglDisplay::new(display)?))
}
},
#[cfg(cgl_backend)]
DisplayApiPreference::Cgl => unsafe { Ok(Self::Cgl(CglDisplay::new(display)?)) },
}
}
}
impl GlDisplay for Display {
type Config = Config;
type NotCurrentContext = NotCurrentContext;
type PbufferSurface = Surface<PbufferSurface>;
type PixmapSurface = Surface<PixmapSurface>;
type WindowSurface = Surface<WindowSurface>;
unsafe fn find_configs(
&self,
template: ConfigTemplate,
) -> Result<Box<dyn Iterator<Item = Self::Config> + '_>> {
match self {
#[cfg(egl_backend)]
Self::Egl(display) => unsafe {
Ok(Box::new(display.find_configs(template)?.map(Config::Egl)))
},
#[cfg(glx_backend)]
Self::Glx(display) => unsafe {
Ok(Box::new(display.find_configs(template)?.map(Config::Glx)))
},
#[cfg(wgl_backend)]
Self::Wgl(display) => unsafe {
Ok(Box::new(display.find_configs(template)?.map(Config::Wgl)))
},
#[cfg(cgl_backend)]
Self::Cgl(display) => unsafe {
Ok(Box::new(display.find_configs(template)?.map(Config::Cgl)))
},
}
}
unsafe fn create_context(
&self,
config: &Self::Config,
context_attributes: &ContextAttributes,
) -> Result<Self::NotCurrentContext> {
match (self, config) {
#[cfg(egl_backend)]
(Self::Egl(display), Config::Egl(config)) => unsafe {
Ok(NotCurrentContext::Egl(display.create_context(config, context_attributes)?))
},
#[cfg(glx_backend)]
(Self::Glx(display), Config::Glx(config)) => unsafe {
Ok(NotCurrentContext::Glx(display.create_context(config, context_attributes)?))
},
#[cfg(wgl_backend)]
(Self::Wgl(display), Config::Wgl(config)) => unsafe {
Ok(NotCurrentContext::Wgl(display.create_context(config, context_attributes)?))
},
#[cfg(cgl_backend)]
(Self::Cgl(display), Config::Cgl(config)) => unsafe {
Ok(NotCurrentContext::Cgl(display.create_context(config, context_attributes)?))
},
_ => unreachable!(),
}
}
unsafe fn create_window_surface(
&self,
config: &Self::Config,
surface_attributes: &SurfaceAttributes<WindowSurface>,
) -> Result<Self::WindowSurface> {
match (self, config) {
#[cfg(egl_backend)]
(Self::Egl(display), Config::Egl(config)) => unsafe {
Ok(Surface::Egl(display.create_window_surface(config, surface_attributes)?))
},
#[cfg(glx_backend)]
(Self::Glx(display), Config::Glx(config)) => unsafe {
Ok(Surface::Glx(display.create_window_surface(config, surface_attributes)?))
},
#[cfg(wgl_backend)]
(Self::Wgl(display), Config::Wgl(config)) => unsafe {
Ok(Surface::Wgl(display.create_window_surface(config, surface_attributes)?))
},
#[cfg(cgl_backend)]
(Self::Cgl(display), Config::Cgl(config)) => unsafe {
Ok(Surface::Cgl(display.create_window_surface(config, surface_attributes)?))
},
_ => unreachable!(),
}
}
unsafe fn create_pbuffer_surface(
&self,
config: &Self::Config,
surface_attributes: &SurfaceAttributes<PbufferSurface>,
) -> Result<Self::PbufferSurface> {
match (self, config) {
#[cfg(egl_backend)]
(Self::Egl(display), Config::Egl(config)) => unsafe {
Ok(Surface::Egl(display.create_pbuffer_surface(config, surface_attributes)?))
},
#[cfg(glx_backend)]
(Self::Glx(display), Config::Glx(config)) => unsafe {
Ok(Surface::Glx(display.create_pbuffer_surface(config, surface_attributes)?))
},
#[cfg(wgl_backend)]
(Self::Wgl(display), Config::Wgl(config)) => unsafe {
Ok(Surface::Wgl(display.create_pbuffer_surface(config, surface_attributes)?))
},
#[cfg(cgl_backend)]
(Self::Cgl(display), Config::Cgl(config)) => unsafe {
Ok(Surface::Cgl(display.create_pbuffer_surface(config, surface_attributes)?))
},
_ => unreachable!(),
}
}
unsafe fn create_pixmap_surface(
&self,
config: &Self::Config,
surface_attributes: &SurfaceAttributes<PixmapSurface>,
) -> Result<Self::PixmapSurface> {
match (self, config) {
#[cfg(egl_backend)]
(Self::Egl(display), Config::Egl(config)) => unsafe {
Ok(Surface::Egl(display.create_pixmap_surface(config, surface_attributes)?))
},
#[cfg(glx_backend)]
(Self::Glx(display), Config::Glx(config)) => unsafe {
Ok(Surface::Glx(display.create_pixmap_surface(config, surface_attributes)?))
},
#[cfg(wgl_backend)]
(Self::Wgl(display), Config::Wgl(config)) => unsafe {
Ok(Surface::Wgl(display.create_pixmap_surface(config, surface_attributes)?))
},
#[cfg(cgl_backend)]
(Self::Cgl(display), Config::Cgl(config)) => unsafe {
Ok(Surface::Cgl(display.create_pixmap_surface(config, surface_attributes)?))
},
_ => unreachable!(),
}
}
fn get_proc_address(&self, addr: &CStr) -> *const ffi::c_void {
gl_api_dispatch!(self; Self(display) => display.get_proc_address(addr))
}
fn version_string(&self) -> String {
gl_api_dispatch!(self; Self(display) => display.version_string())
}
fn supported_features(&self) -> DisplayFeatures {
gl_api_dispatch!(self; Self(display) => display.supported_features())
}
}
impl AsRawDisplay for Display {
fn raw_display(&self) -> RawDisplay {
gl_api_dispatch!(self; Self(display) => display.raw_display())
}
}
impl Sealed for Display {}
/// Preference of the display that should be used.
pub enum DisplayApiPreference {
/// Use only EGL.
///
/// The EGL is a cross platform recent OpenGL platform. That being said
/// it's usually lacking on Windows and not present at all on macOS
/// natively.
///
/// Be also aware that some features may not be present with it, like window
/// transparency on X11 with mesa.
///
/// But despite this issues it should be preferred on at least Linux over
/// GLX, given that GLX is phasing away.
///
/// # Platform-specific
///
/// **Windows:** ANGLE can be used if `libEGL.dll` and `libGLESv2.dll` are
/// in the library search path.
#[cfg(egl_backend)]
Egl,
/// Use only GLX.
///
/// The native GLX platform, it's not very optimal since it's usually tied
/// to Xlib. It's know to work fine, but be aware that you must register
/// glutin with your X11 error handling callback, since it's a
/// per-process global state.
///
/// The hook to register glutin error handler in the X11 error handling
/// function.
#[cfg(glx_backend)]
Glx(XlibErrorHookRegistrar),
/// Use only WGL.
///
/// The most spread platform on Windows and what should be used on it by
/// default. EGL usually not present there so you'd have to account for that
/// and create the window beforehand.
///
/// When raw window handle isn't provided the display will lack extensions
/// support and most features will be lacking.
#[cfg(wgl_backend)]
Wgl(Option<raw_window_handle::RawWindowHandle>),
/// Use only CGL.
///
/// The only option on macOS for now.
#[cfg(cgl_backend)]
Cgl,
/// Prefer EGL and fallback to GLX.
///
/// See [`Egl`] and [`Glx`] to decide what you want.
///
/// [`Egl`]: Self::Egl
/// [`Glx`]: Self::Glx
#[cfg(all(egl_backend, glx_backend))]
EglThenGlx(XlibErrorHookRegistrar),
/// Prefer GLX and fallback to EGL.
///
/// See [`Egl`] and [`Glx`] to decide what you want.
///
/// [`Egl`]: Self::Egl
/// [`Glx`]: Self::Glx
#[cfg(all(egl_backend, glx_backend))]
GlxThenEgl(XlibErrorHookRegistrar),
/// Prefer EGL and fallback to WGL.
///
/// See [`Egl`] and [`Wgl`] to decide what you want.
///
/// [`Egl`]: Self::Egl
/// [`Wgl`]: Self::Wgl
#[cfg(all(egl_backend, wgl_backend))]
EglThenWgl(Option<raw_window_handle::RawWindowHandle>),
/// Prefer WGL and fallback to EGL.
///
/// See [`Egl`] and [`Wgl`] to decide what you want.
///
/// [`Egl`]: Self::Egl
/// [`Wgl`]: Self::Wgl
#[cfg(all(egl_backend, wgl_backend))]
WglThenEgl(Option<raw_window_handle::RawWindowHandle>),
}
impl fmt::Debug for DisplayApiPreference {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let api = match self {
#[cfg(egl_backend)]
DisplayApiPreference::Egl => "Egl",
#[cfg(glx_backend)]
DisplayApiPreference::Glx(_) => "Glx",
#[cfg(all(egl_backend, glx_backend))]
DisplayApiPreference::GlxThenEgl(_) => "GlxThenEgl",
#[cfg(all(egl_backend, glx_backend))]
DisplayApiPreference::EglThenGlx(_) => "EglThenGlx",
#[cfg(wgl_backend)]
DisplayApiPreference::Wgl(_) => "Wgl",
#[cfg(all(egl_backend, wgl_backend))]
DisplayApiPreference::EglThenWgl(_) => "EglThenWgl",
#[cfg(all(egl_backend, wgl_backend))]
DisplayApiPreference::WglThenEgl(_) => "WglThenEgl",
#[cfg(cgl_backend)]
DisplayApiPreference::Cgl => "Cgl",
};
f.write_fmt(format_args!("DisplayApiPreference::{api}"))
}
}
bitflags! {
/// The features and extensions supported by the [`Display`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct DisplayFeatures: u32 {
/// The display supports creating [`robust`] context.
///
/// [`robust`]: crate::context::Robustness
const CONTEXT_ROBUSTNESS = 0b0000_0001;
/// The display supports creating [`no error`] context.
///
/// [`no error`]: crate::context::Robustness::NoError
const CONTEXT_NO_ERROR = 0b0000_0010;
/// The display supports [`floating`] pixel formats.
///
/// [`floating`]: crate::config::ConfigTemplateBuilder::with_float_pixels
const FLOAT_PIXEL_FORMAT = 0b0000_0100;
/// The display supports changing the [`swap interval`] on surfaces.
///
/// [`swap interval`]: crate::surface::GlSurface::set_swap_interval
const SWAP_CONTROL = 0b0000_1000;
/// The display supports creating context with explicit [`release behavior`].
///
/// [`release behavior`]: crate::context::ReleaseBehavior
const CONTEXT_RELEASE_BEHAVIOR = 0b0001_0000;
/// The display supports creating OpenGL ES [`context`].
///
/// [`context`]: crate::context::ContextApi::Gles
const CREATE_ES_CONTEXT = 0b0010_0000;
/// The display supports pixel formats with [`multisampling`].
///
/// [`multisampling`]: crate::config::ConfigTemplateBuilder::with_multisampling
const MULTISAMPLING_PIXEL_FORMATS = 0b0100_0000;
/// The display supports creating surfaces backed by [`SRGB`] framebuffers.
///
/// [`SRGB`]: crate::surface::SurfaceAttributesBuilder::with_srgb
const SRGB_FRAMEBUFFERS = 0b1000_0000;
}
}
/// Raw GL platform display.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum RawDisplay {
/// Raw EGL display.
#[cfg(egl_backend)]
Egl(*const std::ffi::c_void),
/// Raw GLX display.
#[cfg(glx_backend)]
Glx(*const std::ffi::c_void),
/// Raw display is WGL.
#[cfg(wgl_backend)]
Wgl,
/// Raw display is CGL.
#[cfg(cgl_backend)]
Cgl,
}