ncollide3d/pipeline/glue/mod.rs
//! Glue code between each part of the collision-detection pipeline.
pub use self::query::{
first_interference_with_ray, interferences_with_aabb, interferences_with_point,
interferences_with_ray, FirstInterferenceWithRay, InterferencesWithAABB,
InterferencesWithPoint, InterferencesWithRay,
};
pub use setup::{
create_proxies, default_broad_phase, default_interaction_graph, default_narrow_phase,
remove_proxies,
};
pub use update::{perform_all_pipeline, perform_broad_phase, perform_narrow_phase};
mod query;
mod setup;
mod update;