ncollide3d/pipeline/glue/
mod.rs

1//! Glue code between each part of the collision-detection pipeline.
2
3pub use self::query::{
4    first_interference_with_ray, interferences_with_aabb, interferences_with_point,
5    interferences_with_ray, FirstInterferenceWithRay, InterferencesWithAABB,
6    InterferencesWithPoint, InterferencesWithRay,
7};
8pub use setup::{
9    create_proxies, default_broad_phase, default_interaction_graph, default_narrow_phase,
10    remove_proxies,
11};
12pub use update::{perform_all_pipeline, perform_broad_phase, perform_narrow_phase};
13
14mod query;
15mod setup;
16mod update;