ncollide3d/pipeline/object/
mod.rs

1//! Definition of collision objects and some of their properties.
2
3pub use self::collision_groups::{CollisionGroups, CollisionGroupsPairFilter};
4pub use self::collision_object::{
5    CollisionObject, CollisionObjectRef, CollisionObjectSlabHandle, CollisionObjectUpdateFlags,
6};
7pub use self::collision_object_set::{
8    CollisionObjectHandle, CollisionObjectSet, CollisionObjectSlab, CollisionObjects,
9};
10pub use self::query_type::GeometricQueryType;
11
12mod collision_groups;
13mod collision_object;
14mod collision_object_set;
15mod query_type;