ncollide3d/query/nonlinear_time_of_impact/
mod.rs
1pub use self::nonlinear_time_of_impact_ball_ball::nonlinear_time_of_impact_ball_ball;
4pub use self::nonlinear_time_of_impact_composite_shape_shape::{
5 nonlinear_time_of_impact_composite_shape_shape, nonlinear_time_of_impact_shape_composite_shape,
6};
7pub use self::nonlinear_time_of_impact::nonlinear_time_of_impact;
9pub use self::nonlinear_time_of_impact_support_map_support_map::{
10 nonlinear_time_of_impact_support_map_support_map,
11 nonlinear_time_of_impact_support_map_support_map_with_closest_points_function,
12};
13
14mod nonlinear_time_of_impact_ball_ball;
15mod nonlinear_time_of_impact_composite_shape_shape;
16mod nonlinear_time_of_impact;
18mod nonlinear_time_of_impact_support_map_support_map;