ncollide3d::shape

Struct TriMesh

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pub struct TriMesh<N: RealField + Copy> { /* private fields */ }
Expand description

A 3d triangle mesh.

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impl<N: RealField + Copy> TriMesh<N>

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pub fn new( points: Vec<Point<N>>, indices: Vec<Point3<usize>>, uvs: Option<Vec<Point2<N>>>, ) -> TriMesh<N>

Builds a new mesh.

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pub fn aabb(&self) -> &AABB<N>

The triangle mesh’s AABB.

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pub fn points(&self) -> &[Point<N>]

The points of this mesh.

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pub fn faces(&self) -> &[TriMeshFace<N>]

The faces of this mesh.

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pub fn edges(&self) -> &[TriMeshEdge]

The edges of this mesh.

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pub fn vertices(&self) -> &[TriMeshVertex]

The vertices of this mesh.

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pub fn transform_by(&mut self, transform: &Isometry<N>)

Applies in-place a transformation to this triangle mesh.

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pub fn transformed(self, transform: &Isometry<N>) -> Self

Applies a transformation to this triangle mesh.

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pub fn scale_by(&mut self, scale: &Vector<N>)

Applies in-place a non-uniform scale to this triangle mesh.

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pub fn scaled(self, scale: &Vector<N>) -> Self

Applies a non-uniform scale to this triangle mesh.

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pub fn oriented(&self) -> bool

Whether this trimesh is considered is oriented or not.

By default a trimesh is not oriented.

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pub fn set_oriented(&mut self, oriented: bool)

Whether this trimesh is considered as oriented or not.

This is determined at the initialization of the trimesh.

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pub fn face_containing_feature(&self, id: FeatureId) -> usize

Face containing feature.

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pub fn edge_segment(&self, i: usize) -> Segment<N>

The segment of the i-th edge on this triangle mesh.

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pub fn uvs(&self) -> Option<&[Point2<N>]>

The texture coordinates of this mesh.

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pub fn adj_vertex_list(&self) -> &[usize]

The adjacent vertices list of this mesh.

Use TriMeshVertex.adj_vertices to index this. Elements are indexes into the vertices list.

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pub fn adj_face_list(&self) -> &[usize]

The adjacent vertices list of this mesh.

Use TriMeshVertex.adj_faces to index this. Elements are indexes into the faces list.

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pub fn triangle_at(&self, i: usize) -> Triangle<N>

Gets the i-th mesh element.

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pub fn is_backface(&self, feature: FeatureId) -> bool

Returns true if the given feature is a FeatureId::Face and identifies a backface of this trimesh.

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pub fn bvt(&self) -> &BVT<usize, AABB<N>>

The optimization structure used by this triangle mesh.

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pub fn vertex_tangent_cone_contains_dir( &self, i: usize, deformations: Option<&[N]>, dir: &Unit<Vector<N>>, ) -> bool

Tests that the given dir is on the tangent cone of the ith vertex of this mesh.

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pub fn vertex_tangent_cone_polar_contains_dir( &self, i: usize, dir: &Unit<Vector<N>>, sin_ang_tol: N, ) -> bool

Tests that the given dir is on the polar of the tangent cone of the ith vertex of this mesh.

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pub fn edge_tangent_cone_contains_dir( &self, i: usize, deformations: Option<&[N]>, dir: &Unit<Vector<N>>, ) -> bool

Tests that the given dir is on the tangent cone of the ith edge of this mesh.

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pub fn edge_tangent_cone_polar_contains_orthogonal_dir( &self, i: usize, dir: &Unit<Vector<N>>, sin_ang_tol: N, ) -> bool

Tests that the given dir is on the polar of the tangent cone of the ith edge of this mesh.

The dir is assumed to be orthogonal to the edge.

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pub fn edge_tangent_cone_polar_contains_dir( &self, i: usize, dir: &Unit<Vector<N>>, sin_ang_tol: N, _cos_ang_tol: N, ) -> bool

Tests that the given dir is on the polar of the tangent cone of the ith edge of this mesh.

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pub fn face_tangent_cone_contains_dir( &self, i: usize, deformations: Option<&[N]>, dir: &Unit<Vector<N>>, ) -> bool

Tests that the given dir is on the tangent cone of the ith face of this mesh.

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pub fn face_tangent_cone_polar_contains_dir( &self, i: usize, dir: &Unit<Vector<N>>, cos_ang_tol: N, ) -> bool

Checks if the polar of the tangent cone of the i-th face of this triangle mesh contains the specified direction within an angular tolerence.

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pub fn tangent_cone_polar_contains_dir( &self, feature: FeatureId, dir: &Unit<Vector<N>>, sin_ang_tol: N, cos_ang_tol: N, ) -> bool

Checks if the polar of the tangent cone of the specified feature of this triangle mesh contains the specified direction within an angular tolerence.

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impl<N: Clone + RealField + Copy> Clone for TriMesh<N>

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fn clone(&self) -> TriMesh<N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N: RealField + Copy> CompositeShape<N> for TriMesh<N>

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fn nparts(&self) -> usize

The number of sub-shape in this composide shape.
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fn map_part_at( &self, i: usize, m: &Isometry<N>, f: &mut dyn FnMut(&Isometry<N>, &dyn Shape<N>), )

Applies a transformation matrix and a function to each sub-shape of this concave shape.
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fn map_part_and_preprocessor_at( &self, i: usize, m: &Isometry<N>, prediction: &ContactPrediction<N>, f: &mut dyn FnMut(&Isometry<N>, &dyn Shape<N>, &dyn ContactPreprocessor<N>), )

Applies a transformation matrix and a function to each sub-shape of this concave shape.
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fn aabb_at(&self, i: usize) -> AABB<N>

Gets the AABB of the shape identified by the index i.
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fn bvh(&self) -> BVHImpl<'_, N, usize, AABB<N>>

Gets the acceleration structure of the concave shape.
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impl<N: RealField + Copy> DeformableShape<N> for TriMesh<N>

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fn set_deformations(&mut self, coords: &[N])

Updates all the degrees of freedom of this shape.

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fn deformations_type(&self) -> DeformationsType

The type of degrees of freedom this shape has.
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fn update_local_approximation( &self, coords: &[N], approx: &mut LocalShapeApproximation<N>, )

Updates the given local approximation of this shape.
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impl<N: RealField + Copy> From<TriMesh<N>> for TriMesh<N>

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fn from(trimesh: TriMesh<N>) -> Self

Converts to this type from the input type.
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impl<N: RealField + Copy> HasBoundingVolume<N, AABB<N>> for TriMesh<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> AABB<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for TriMesh<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> PointQuery<N> for TriMesh<N>

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fn project_point( &self, m: &Isometry<N>, point: &Point<N>, solid: bool, ) -> PointProjection<N>

Projects a point on self transformed by m.
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fn project_point_with_feature( &self, m: &Isometry<N>, point: &Point<N>, ) -> (PointProjection<N>, FeatureId)

Projects a point on the boundary of self transformed by m and retuns the id of the feature the point was projected on.
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fn contains_point(&self, m: &Isometry<N>, point: &Point<N>) -> bool

Tests if the given point is inside of self transformed by m.
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fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N

Computes the minimal distance between a point and self transformed by m.
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impl<N: RealField + Copy> PointQueryWithLocation<N> for TriMesh<N>

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type Location = (usize, TrianglePointLocation<N>)

Additional shape-specific projection information Read more
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fn project_point_with_location( &self, m: &Isometry<N>, point: &Point<N>, _: bool, ) -> (PointProjection<N>, Self::Location)

Projects a point on self transformed by m.
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impl<N: RealField + Copy> RayCast<N> for TriMesh<N>

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fn toi_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, _: bool, ) -> Option<N>

Computes the time of impact between this transform shape and a ray.
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fn toi_and_normal_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, _: bool, ) -> Option<RayIntersection<N>>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn toi_and_normal_and_uv_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<RayIntersection<N>>

Computes time of impact, normal, and texture coordinates (uv) between this transformed shape and a ray.
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fn intersects_ray(&self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N) -> bool

Tests whether a ray intersects this transformed shape.
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impl<N: RealField + Copy> Shape<N> for TriMesh<N>

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fn aabb(&self, m: &Isometry<N>) -> AABB<N>

The AABB of self transformed by m.
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fn local_aabb(&self) -> AABB<N>

The AABB of self.
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fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding sphere of self transformed by m.
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fn as_ray_cast(&self) -> Option<&dyn RayCast<N>>

The RayCast implementation of self.
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fn as_point_query(&self) -> Option<&dyn PointQuery<N>>

The PointQuery implementation of self.
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fn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>>

The composite shape representation of self if applicable.
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fn is_composite_shape(&self) -> bool

Whether self uses a composite shape-based representation.
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fn as_deformable_shape(&self) -> Option<&dyn DeformableShape<N>>

The deformable shape representation of self if applicable.
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fn as_deformable_shape_mut(&mut self) -> Option<&mut dyn DeformableShape<N>>

The mutable deformable shape representation of self if applicable.
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fn is_deformable_shape(&self) -> bool

Whether self uses a composite shape-based representation.
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fn tangent_cone_contains_dir( &self, fid: FeatureId, m: &Isometry<N>, deformations: Option<&[N]>, dir: &Unit<Vector<N>>, ) -> bool

Check if if the feature _feature of the i-th subshape of self transformed by m has a tangent cone that contains dir at the point pt.
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fn subshape_containing_feature(&self, id: FeatureId) -> usize

Returns the id of the subshape containing the specified feature. Read more
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fn local_bounding_sphere(&self) -> BoundingSphere<N>

The bounding sphere of self.
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fn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>>

The convex polyhedron representation of self if applicable.
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fn as_support_map(&self) -> Option<&dyn SupportMap<N>>

The support mapping of self if applicable.
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fn is_convex_polyhedron(&self) -> bool

Whether self uses a convex polyhedron representation.
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fn is_support_map(&self) -> bool

Whether self uses a support-mapping based representation.

Auto Trait Implementations§

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impl<N> Freeze for TriMesh<N>
where N: Freeze,

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impl<N> RefUnwindSafe for TriMesh<N>
where N: RefUnwindSafe,

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impl<N> Send for TriMesh<N>

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impl<N> Sync for TriMesh<N>

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impl<N> Unpin for TriMesh<N>
where N: Unpin,

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impl<N> UnwindSafe for TriMesh<N>
where N: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.