pub type Isometry<N> = Isometry3<N>;
Expand description
The transformation matrix type.
Aliased Type§
struct Isometry<N> {
pub rotation: Unit<Quaternion<N>>,
pub translation: Translation<N, 3>,
}
Fields§
§rotation: Unit<Quaternion<N>>
The pure rotational part of this isometry.
translation: Translation<N, 3>
The pure translational part of this isometry.
Trait Implementations§
Source§impl<N: RealField + Copy> RigidMotion<N> for Isometry<N>
impl<N: RealField + Copy> RigidMotion<N> for Isometry<N>
Source§fn position_at_time(&self, _: N) -> Isometry<N>
fn position_at_time(&self, _: N) -> Isometry<N>
Get a position at the time
t
.