ncollide3d::query

Struct RayIntersection

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pub struct RayIntersection<N: RealField + Copy> {
    pub toi: N,
    pub normal: Vector<N>,
    pub feature: FeatureId,
    pub uvs: Option<Point2<N>>,
}
Expand description

Structure containing the result of a successful ray cast.

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§toi: N

The time of impact of the ray with the object. The exact contact point can be computed with: ray.point_at(toi) or equivalently origin + dir * toi where origin is the origin of the ray; dir is its direction and toi is the value of this field.

§normal: Vector<N>

The normal at the intersection point.

If the toi is exactly zero, the normal might not be reliable.

§feature: FeatureId

Feature at the intersection point.

§uvs: Option<Point2<N>>

The textures coordinates at the intersection point. This is an Option because some shape do not support texture coordinates.

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impl<N: RealField + Copy> RayIntersection<N>

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pub fn new_with_uvs( toi: N, normal: Vector<N>, feature: FeatureId, uvs: Option<Point2<N>>, ) -> RayIntersection<N>

Creates a new RayIntersection.

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pub fn new(toi: N, normal: Vector<N>, feature: FeatureId) -> RayIntersection<N>

Creates a new RayIntersection.

Trait Implementations§

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impl<N: Clone + RealField + Copy> Clone for RayIntersection<N>

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fn clone(&self) -> RayIntersection<N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N: Debug + RealField + Copy> Debug for RayIntersection<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<N: Copy + RealField + Copy> Copy for RayIntersection<N>

Auto Trait Implementations§

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impl<N> Freeze for RayIntersection<N>
where N: Freeze,

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impl<N> RefUnwindSafe for RayIntersection<N>
where N: RefUnwindSafe,

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impl<N> Send for RayIntersection<N>

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impl<N> Sync for RayIntersection<N>

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impl<N> Unpin for RayIntersection<N>
where N: Unpin,

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impl<N> UnwindSafe for RayIntersection<N>
where N: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.