#[repr(C)]pub struct Segment<N: RealField + Copy> {
pub a: Point<N>,
pub b: Point<N>,
}
Expand description
A segment shape.
Fields§
§a: Point<N>
The segment first point.
b: Point<N>
The segment second point.
Implementations§
Source§impl<N: RealField + Copy> Segment<N>
impl<N: RealField + Copy> Segment<N>
Sourcepub fn scaled_direction(&self) -> Vector<N>
pub fn scaled_direction(&self) -> Vector<N>
The direction of this segment scaled by its length.
Points from self.a
toward self.b
.
Sourcepub fn direction(&self) -> Option<Unit<Vector<N>>>
pub fn direction(&self) -> Option<Unit<Vector<N>>>
The unit direction of this segment.
Points from self.a()
toward self.b()
.
Returns None
is both points are equal.
Sourcepub fn normal(&self) -> Option<Unit<Vector<N>>>
pub fn normal(&self) -> Option<Unit<Vector<N>>>
Returns None
. Exists only for API similarity with the 2D ncollide.
Sourcepub fn transformed(&self, m: &Isometry<N>) -> Self
pub fn transformed(&self, m: &Isometry<N>) -> Self
Applies the isometry m
to the vertices of this segment and returns the resulting segment.
Sourcepub fn point_at(&self, location: &SegmentPointLocation<N>) -> Point<N>
pub fn point_at(&self, location: &SegmentPointLocation<N>) -> Point<N>
Computes the point at the given location.
Trait Implementations§
Source§impl<N: RealField + Copy> ConvexPolyhedron<N> for Segment<N>
impl<N: RealField + Copy> ConvexPolyhedron<N> for Segment<N>
Source§fn vertex(&self, id: FeatureId) -> Point<N>
fn vertex(&self, id: FeatureId) -> Point<N>
Gets the specified vertex in the shape local-space.
Source§fn edge(&self, _: FeatureId) -> (Point<N>, Point<N>, FeatureId, FeatureId)
fn edge(&self, _: FeatureId) -> (Point<N>, Point<N>, FeatureId, FeatureId)
Get the specified edge’s vertices (in the shape local-space) and the vertices’ identifiers.
Source§fn face(&self, _: FeatureId, _: &mut ConvexPolygonalFeature<N>)
fn face(&self, _: FeatureId, _: &mut ConvexPolygonalFeature<N>)
Fill
face
with the geometric description of the specified face, in the shape’s local-space.Source§fn feature_normal(&self, feature: FeatureId) -> Unit<Vector<N>>
fn feature_normal(&self, feature: FeatureId) -> Unit<Vector<N>>
Returns any normal from the normal cone of the given feature.
Source§fn support_face_toward(
&self,
m: &Isometry<N>,
_: &Unit<Vector<N>>,
face: &mut ConvexPolygonalFeature<N>,
)
fn support_face_toward( &self, m: &Isometry<N>, _: &Unit<Vector<N>>, face: &mut ConvexPolygonalFeature<N>, )
Retrieve the face (in world-space) with a normal that maximizes the scalar product with
dir
.Source§fn support_feature_toward(
&self,
transform: &Isometry<N>,
dir: &Unit<Vector<N>>,
eps: N,
face: &mut ConvexPolygonalFeature<N>,
)
fn support_feature_toward( &self, transform: &Isometry<N>, dir: &Unit<Vector<N>>, eps: N, face: &mut ConvexPolygonalFeature<N>, )
Retrieve the feature (in world-space) which normal cone contains
dir
.Source§impl<N: RealField + Copy> HasBoundingVolume<N, AABB<N>> for Segment<N>
impl<N: RealField + Copy> HasBoundingVolume<N, AABB<N>> for Segment<N>
Source§fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
The bounding volume of
self
transformed by m
.Source§fn local_bounding_volume(&self) -> AABB<N>
fn local_bounding_volume(&self) -> AABB<N>
The bounding volume of
self
.Source§impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Segment<N>
impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Segment<N>
Source§fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>
fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>
The bounding volume of
self
transformed by m
.Source§fn local_bounding_volume(&self) -> BoundingSphere<N>
fn local_bounding_volume(&self) -> BoundingSphere<N>
The bounding volume of
self
.Source§impl<N: RealField + Copy> PointQuery<N> for Segment<N>
impl<N: RealField + Copy> PointQuery<N> for Segment<N>
Source§fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool,
) -> PointProjection<N>
fn project_point( &self, m: &Isometry<N>, pt: &Point<N>, solid: bool, ) -> PointProjection<N>
Projects a point on
self
transformed by m
.Source§fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>,
) -> (PointProjection<N>, FeatureId)
fn project_point_with_feature( &self, m: &Isometry<N>, pt: &Point<N>, ) -> (PointProjection<N>, FeatureId)
Projects a point on the boundary of
self
transformed by m
and retuns the id of the
feature the point was projected on.Source§impl<N: RealField + Copy> PointQueryWithLocation<N> for Segment<N>
impl<N: RealField + Copy> PointQueryWithLocation<N> for Segment<N>
Source§type Location = SegmentPointLocation<N>
type Location = SegmentPointLocation<N>
Additional shape-specific projection information Read more
Source§fn project_point_with_location(
&self,
m: &Isometry<N>,
pt: &Point<N>,
_: bool,
) -> (PointProjection<N>, Self::Location)
fn project_point_with_location( &self, m: &Isometry<N>, pt: &Point<N>, _: bool, ) -> (PointProjection<N>, Self::Location)
Projects a point on
self
transformed by m
.Source§impl<N: RealField + Copy> RayCast<N> for Segment<N>
impl<N: RealField + Copy> RayCast<N> for Segment<N>
Source§fn toi_and_normal_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool,
) -> Option<RayIntersection<N>>
fn toi_and_normal_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<RayIntersection<N>>
Computes the time of impact, and normal between this transformed shape and a ray.
Source§fn toi_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool,
) -> Option<N>
fn toi_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<N>
Computes the time of impact between this transform shape and a ray.
Source§fn toi_and_normal_and_uv_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool,
) -> Option<RayIntersection<N>>
fn toi_and_normal_and_uv_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<RayIntersection<N>>
Computes time of impact, normal, and texture coordinates (uv) between this transformed
shape and a ray.
Source§impl<N: RealField + Copy> Shape<N> for Segment<N>
impl<N: RealField + Copy> Shape<N> for Segment<N>
Source§fn local_aabb(&self) -> AABB<N>
fn local_aabb(&self) -> AABB<N>
The AABB of
self
.Source§fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>
fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>
The bounding sphere of
self
transformed by m
.Source§fn as_ray_cast(&self) -> Option<&dyn RayCast<N>>
fn as_ray_cast(&self) -> Option<&dyn RayCast<N>>
The
RayCast
implementation of self
.Source§fn as_point_query(&self) -> Option<&dyn PointQuery<N>>
fn as_point_query(&self) -> Option<&dyn PointQuery<N>>
The
PointQuery
implementation of self
.Source§fn as_support_map(&self) -> Option<&dyn SupportMap<N>>
fn as_support_map(&self) -> Option<&dyn SupportMap<N>>
The support mapping of
self
if applicable.Source§fn is_support_map(&self) -> bool
fn is_support_map(&self) -> bool
Whether
self
uses a support-mapping based representation.Source§fn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>>
fn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>>
The convex polyhedron representation of
self
if applicable.Source§fn is_convex_polyhedron(&self) -> bool
fn is_convex_polyhedron(&self) -> bool
Whether
self
uses a convex polyhedron representation.Source§fn tangent_cone_contains_dir(
&self,
feature: FeatureId,
m: &Isometry<N>,
_: Option<&[N]>,
dir: &Unit<Vector<N>>,
) -> bool
fn tangent_cone_contains_dir( &self, feature: FeatureId, m: &Isometry<N>, _: Option<&[N]>, dir: &Unit<Vector<N>>, ) -> bool
Check if if the feature
_feature
of the i-th
subshape of self
transformed by m
has a tangent
cone that contains dir
at the point pt
.Source§fn local_bounding_sphere(&self) -> BoundingSphere<N>
fn local_bounding_sphere(&self) -> BoundingSphere<N>
The bounding sphere of
self
.Source§fn subshape_containing_feature(&self, _i: FeatureId) -> usize
fn subshape_containing_feature(&self, _i: FeatureId) -> usize
Returns the id of the subshape containing the specified feature. Read more
Source§fn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>>
fn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>>
The composite shape representation of
self
if applicable.Source§fn as_deformable_shape(&self) -> Option<&dyn DeformableShape<N>>
fn as_deformable_shape(&self) -> Option<&dyn DeformableShape<N>>
The deformable shape representation of
self
if applicable.Source§fn as_deformable_shape_mut(&mut self) -> Option<&mut dyn DeformableShape<N>>
fn as_deformable_shape_mut(&mut self) -> Option<&mut dyn DeformableShape<N>>
The mutable deformable shape representation of
self
if applicable.Source§fn is_composite_shape(&self) -> bool
fn is_composite_shape(&self) -> bool
Whether
self
uses a composite shape-based representation.Source§fn is_deformable_shape(&self) -> bool
fn is_deformable_shape(&self) -> bool
Whether
self
uses a composite shape-based representation.Source§impl<N: RealField + Copy> SupportMap<N> for Segment<N>
impl<N: RealField + Copy> SupportMap<N> for Segment<N>
impl<N: Copy + RealField + Copy> Copy for Segment<N>
impl<N: RealField + Copy> StructuralPartialEq for Segment<N>
Auto Trait Implementations§
impl<N> Freeze for Segment<N>where
N: Freeze,
impl<N> RefUnwindSafe for Segment<N>where
N: RefUnwindSafe,
impl<N> Send for Segment<N>
impl<N> Sync for Segment<N>
impl<N> Unpin for Segment<N>where
N: Unpin,
impl<N> UnwindSafe for Segment<N>where
N: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.