ncollide3d::shape

Struct Segment

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#[repr(C)]
pub struct Segment<N: RealField + Copy> { pub a: Point<N>, pub b: Point<N>, }
Expand description

A segment shape.

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§a: Point<N>

The segment first point.

§b: Point<N>

The segment second point.

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impl<N: RealField + Copy> Segment<N>

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pub fn new(a: Point<N>, b: Point<N>) -> Segment<N>

Creates a new segment from two points.

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pub fn from_array(arr: &[Point<N>; 2]) -> &Segment<N>

Creates the reference to a segment from the reference to an array of two points.

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impl<N: RealField + Copy> Segment<N>

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pub fn a(&self) -> &Point<N>

👎Deprecated: use the self.a public field directly.

The first point of this segment.

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pub fn b(&self) -> &Point<N>

👎Deprecated: use the self.b public field directly.

The second point of this segment.

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impl<N: RealField + Copy> Segment<N>

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pub fn scaled_direction(&self) -> Vector<N>

The direction of this segment scaled by its length.

Points from self.a toward self.b.

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pub fn length(&self) -> N

The length of this segment.

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pub fn swap(&mut self)

Swaps the two vertices of this segment.

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pub fn direction(&self) -> Option<Unit<Vector<N>>>

The unit direction of this segment.

Points from self.a() toward self.b(). Returns None is both points are equal.

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pub fn normal(&self) -> Option<Unit<Vector<N>>>

Returns None. Exists only for API similarity with the 2D ncollide.

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pub fn transformed(&self, m: &Isometry<N>) -> Self

Applies the isometry m to the vertices of this segment and returns the resulting segment.

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pub fn point_at(&self, location: &SegmentPointLocation<N>) -> Point<N>

Computes the point at the given location.

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pub fn tangent_cone_contains_dir( &self, feature: FeatureId, m: &Isometry<N>, dir: &Unit<Vector<N>>, ) -> bool

Checks that the given direction in world-space is on the tangent cone of the given feature.

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impl<N: Clone + RealField + Copy> Clone for Segment<N>

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fn clone(&self) -> Segment<N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N: RealField + Copy> ConvexPolyhedron<N> for Segment<N>

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fn vertex(&self, id: FeatureId) -> Point<N>

Gets the specified vertex in the shape local-space.
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fn edge(&self, _: FeatureId) -> (Point<N>, Point<N>, FeatureId, FeatureId)

Get the specified edge’s vertices (in the shape local-space) and the vertices’ identifiers.
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fn face(&self, _: FeatureId, _: &mut ConvexPolygonalFeature<N>)

Fill face with the geometric description of the specified face, in the shape’s local-space.
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fn feature_normal(&self, feature: FeatureId) -> Unit<Vector<N>>

Returns any normal from the normal cone of the given feature.
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fn support_face_toward( &self, m: &Isometry<N>, _: &Unit<Vector<N>>, face: &mut ConvexPolygonalFeature<N>, )

Retrieve the face (in world-space) with a normal that maximizes the scalar product with dir.
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fn support_feature_toward( &self, transform: &Isometry<N>, dir: &Unit<Vector<N>>, eps: N, face: &mut ConvexPolygonalFeature<N>, )

Retrieve the feature (in world-space) which normal cone contains dir.
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fn support_feature_id_toward(&self, local_dir: &Unit<Vector<N>>) -> FeatureId

Retrieve the identifier of the feature which normal cone contains dir.
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impl<N: Debug + RealField + Copy> Debug for Segment<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<N: RealField + Copy> HasBoundingVolume<N, AABB<N>> for Segment<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> AABB<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Segment<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: PartialEq + RealField + Copy> PartialEq for Segment<N>

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fn eq(&self, other: &Segment<N>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<N: RealField + Copy> PointQuery<N> for Segment<N>

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fn project_point( &self, m: &Isometry<N>, pt: &Point<N>, solid: bool, ) -> PointProjection<N>

Projects a point on self transformed by m.
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fn project_point_with_feature( &self, m: &Isometry<N>, pt: &Point<N>, ) -> (PointProjection<N>, FeatureId)

Projects a point on the boundary of self transformed by m and retuns the id of the feature the point was projected on.
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fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N

Computes the minimal distance between a point and self transformed by m.
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fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool

Tests if the given point is inside of self transformed by m.
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impl<N: RealField + Copy> PointQueryWithLocation<N> for Segment<N>

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type Location = SegmentPointLocation<N>

Additional shape-specific projection information Read more
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fn project_point_with_location( &self, m: &Isometry<N>, pt: &Point<N>, _: bool, ) -> (PointProjection<N>, Self::Location)

Projects a point on self transformed by m.
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impl<N: RealField + Copy> RayCast<N> for Segment<N>

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fn toi_and_normal_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<RayIntersection<N>>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn toi_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<N>

Computes the time of impact between this transform shape and a ray.
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fn toi_and_normal_and_uv_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<RayIntersection<N>>

Computes time of impact, normal, and texture coordinates (uv) between this transformed shape and a ray.
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fn intersects_ray(&self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N) -> bool

Tests whether a ray intersects this transformed shape.
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impl<N: RealField + Copy> Shape<N> for Segment<N>

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fn aabb(&self, m: &Isometry<N>) -> AABB<N>

The AABB of self transformed by m.
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fn local_aabb(&self) -> AABB<N>

The AABB of self.
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fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding sphere of self transformed by m.
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fn as_ray_cast(&self) -> Option<&dyn RayCast<N>>

The RayCast implementation of self.
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fn as_point_query(&self) -> Option<&dyn PointQuery<N>>

The PointQuery implementation of self.
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fn as_support_map(&self) -> Option<&dyn SupportMap<N>>

The support mapping of self if applicable.
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fn is_support_map(&self) -> bool

Whether self uses a support-mapping based representation.
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fn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>>

The convex polyhedron representation of self if applicable.
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fn is_convex_polyhedron(&self) -> bool

Whether self uses a convex polyhedron representation.
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fn tangent_cone_contains_dir( &self, feature: FeatureId, m: &Isometry<N>, _: Option<&[N]>, dir: &Unit<Vector<N>>, ) -> bool

Check if if the feature _feature of the i-th subshape of self transformed by m has a tangent cone that contains dir at the point pt.
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fn local_bounding_sphere(&self) -> BoundingSphere<N>

The bounding sphere of self.
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fn subshape_containing_feature(&self, _i: FeatureId) -> usize

Returns the id of the subshape containing the specified feature. Read more
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fn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>>

The composite shape representation of self if applicable.
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fn as_deformable_shape(&self) -> Option<&dyn DeformableShape<N>>

The deformable shape representation of self if applicable.
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fn as_deformable_shape_mut(&mut self) -> Option<&mut dyn DeformableShape<N>>

The mutable deformable shape representation of self if applicable.
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fn is_composite_shape(&self) -> bool

Whether self uses a composite shape-based representation.
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fn is_deformable_shape(&self) -> bool

Whether self uses a composite shape-based representation.
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impl<N: RealField + Copy> SupportMap<N> for Segment<N>

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fn local_support_point(&self, dir: &Vector<N>) -> Point<N>

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fn local_support_point_toward(&self, dir: &Unit<Vector<N>>) -> Point<N>

Same as self.local_support_point except that dir is normalized.
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fn support_point(&self, transform: &Isometry<N>, dir: &Vector<N>) -> Point<N>

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fn support_point_toward( &self, transform: &Isometry<N>, dir: &Unit<Vector<N>>, ) -> Point<N>

Same as self.support_point except that dir is normalized.
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impl<N: Copy + RealField + Copy> Copy for Segment<N>

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impl<N: RealField + Copy> StructuralPartialEq for Segment<N>

Auto Trait Implementations§

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impl<N> Freeze for Segment<N>
where N: Freeze,

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impl<N> RefUnwindSafe for Segment<N>
where N: RefUnwindSafe,

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impl<N> Send for Segment<N>

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impl<N> Sync for Segment<N>

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impl<N> Unpin for Segment<N>
where N: Unpin,

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impl<N> UnwindSafe for Segment<N>
where N: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,