ncollide3d::bounding_volume

Struct BoundingSphere

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pub struct BoundingSphere<N: RealField + Copy> { /* private fields */ }
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A Bounding Sphere.

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impl<N: RealField + Copy> BoundingSphere<N>

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pub fn new(center: Point<N>, radius: N) -> BoundingSphere<N>

Creates a new bounding sphere.

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pub fn center(&self) -> &Point<N>

The bounding sphere center.

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pub fn radius(&self) -> N

The bounding sphere radius.

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pub fn transform_by(&self, m: &Isometry<N>) -> BoundingSphere<N>

Transforms this bounding sphere by m.

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impl<N: RealField + Copy> BoundingVolume<N> for BoundingSphere<N>

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fn center(&self) -> Point<N>

Returns a point inside of this bounding volume. This is ideally its center.
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fn intersects(&self, other: &BoundingSphere<N>) -> bool

Checks if this bounding volume intersect with another one.
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fn contains(&self, other: &BoundingSphere<N>) -> bool

Checks if this bounding volume contains another one.
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fn merge(&mut self, other: &BoundingSphere<N>)

Merges this bounding volume with another one. The merge is done in-place.
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fn merged(&self, other: &BoundingSphere<N>) -> BoundingSphere<N>

Merges this bounding volume with another one.
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fn loosen(&mut self, amount: N)

Enlarges this bounding volume.
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fn loosened(&self, amount: N) -> BoundingSphere<N>

Creates a new, enlarged version, of this bounding volume.
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fn tighten(&mut self, amount: N)

Tighten this bounding volume.
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fn tightened(&self, amount: N) -> BoundingSphere<N>

Creates a new, tightened version, of this bounding volume.
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impl<N: Clone + RealField + Copy> Clone for BoundingSphere<N>

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fn clone(&self) -> BoundingSphere<N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N: Debug + RealField + Copy> Debug for BoundingSphere<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Ball<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Capsule<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Compound<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Cone<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for ConvexHull<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Cuboid<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Cylinder<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for HeightField<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Plane<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Polyline<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Segment<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for TriMesh<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for Triangle<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: RealField + Copy> HasBoundingVolume<N, BoundingSphere<N>> for dyn Shape<N>

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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>

The bounding volume of self transformed by m.
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fn local_bounding_volume(&self) -> BoundingSphere<N>

The bounding volume of self.
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impl<N: PartialEq + RealField + Copy> PartialEq for BoundingSphere<N>

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fn eq(&self, other: &BoundingSphere<N>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<N: RealField + Copy> PointQuery<N> for BoundingSphere<N>

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fn project_point( &self, m: &Isometry<N>, pt: &Point<N>, solid: bool, ) -> PointProjection<N>

Projects a point on self transformed by m.
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fn project_point_with_feature( &self, m: &Isometry<N>, pt: &Point<N>, ) -> (PointProjection<N>, FeatureId)

Projects a point on the boundary of self transformed by m and retuns the id of the feature the point was projected on.
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fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N

Computes the minimal distance between a point and self transformed by m.
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fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool

Tests if the given point is inside of self transformed by m.
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impl<N: RealField + Copy> RayCast<N> for BoundingSphere<N>

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fn toi_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<N>

Computes the time of impact between this transform shape and a ray.
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fn toi_and_normal_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<RayIntersection<N>>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn toi_and_normal_and_uv_with_ray( &self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool, ) -> Option<RayIntersection<N>>

Computes time of impact, normal, and texture coordinates (uv) between this transformed shape and a ray.
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fn intersects_ray(&self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N) -> bool

Tests whether a ray intersects this transformed shape.
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impl<N: Copy + RealField + Copy> Copy for BoundingSphere<N>

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impl<N: RealField + Copy> StructuralPartialEq for BoundingSphere<N>

Auto Trait Implementations§

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impl<N> Freeze for BoundingSphere<N>
where N: Freeze,

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impl<N> RefUnwindSafe for BoundingSphere<N>
where N: RefUnwindSafe,

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impl<N> Send for BoundingSphere<N>

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impl<N> Sync for BoundingSphere<N>

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impl<N> Unpin for BoundingSphere<N>
where N: Unpin,

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impl<N> UnwindSafe for BoundingSphere<N>
where N: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,