pub struct TriMeshFace<N: RealField + Copy> {
pub indices: Point3<usize>,
pub edges: Point3<usize>,
pub normal: Option<Unit<Vector<N>>>,
pub side_normals: Option<[Unit<Vector<N>>; 3]>,
/* private fields */
}
Expand description
A face of a triangle mesh.
Fields§
§indices: Point3<usize>
Indices of the vertices of this face.
edges: Point3<usize>
Indices of the edges of this face.
normal: Option<Unit<Vector<N>>>
The normal of this face if it is not degenerate.
side_normals: Option<[Unit<Vector<N>>; 3]>
Outward edge normals on the face’s plane.
Trait Implementations§
Auto Trait Implementations§
impl<N> Freeze for TriMeshFace<N>where
N: Freeze,
impl<N> RefUnwindSafe for TriMeshFace<N>where
N: RefUnwindSafe,
impl<N> Send for TriMeshFace<N>
impl<N> Sync for TriMeshFace<N>
impl<N> Unpin for TriMeshFace<N>where
N: Unpin,
impl<N> UnwindSafe for TriMeshFace<N>where
N: UnwindSafe,
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