ncollide3d::shape

Struct Tetrahedron

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#[repr(C)]
pub struct Tetrahedron<N: RealField + Copy> { pub a: Point<N>, pub b: Point<N>, pub c: Point<N>, pub d: Point<N>, }
Expand description

A tetrahedron with 4 vertices.

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§a: Point<N>

The tetrahedron first point.

§b: Point<N>

The tetrahedron first point.

§c: Point<N>

The tetrahedron first point.

§d: Point<N>

The tetrahedron first point.

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impl<N: RealField + Copy> Tetrahedron<N>

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pub fn new(a: Point<N>, b: Point<N>, c: Point<N>, d: Point<N>) -> Tetrahedron<N>

Creates a tetrahedron from three points.

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pub fn from_array(arr: &[Point<N>; 4]) -> &Tetrahedron<N>

Creates the reference to a tetrahedron from the reference to an array of four points.

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pub fn a(&self) -> &Point<N>

👎Deprecated: use the self.a public field directly.

The fist point of this tetrahedron.

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pub fn b(&self) -> &Point<N>

👎Deprecated: use the self.b public field directly.

The second point of this tetrahedron.

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pub fn c(&self) -> &Point<N>

👎Deprecated: use the self.c public field directly.

The third point of this tetrahedron.

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pub fn d(&self) -> &Point<N>

👎Deprecated: use the self.d public field directly.

The fourth point of this tetrahedron.

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pub fn face(&self, i: usize) -> Triangle<N>

Returns the i-th face of this tetrahedron.

The 0-th face is the triangle ABC. The 1-st face is the triangle ABD. The 2-nd face is the triangle ACD. The 3-rd face is the triangle BCD.

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pub fn face_ids(i: usize) -> (usize, usize, usize)

Returns the i-th face of this tetrahedron.

The 0-th face is the triangle ABC. The 1-st face is the triangle ABD. The 2-nd face is the triangle ACD. The 3-rd face is the triangle BCD.

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pub fn edge(&self, i: usize) -> Segment<N>

Returns the i-th edge of this tetrahedron.

The 0-st edge is the segment AB. The 1-st edge is the segment AC. The 2-nd edge is the segment AD. The 3-rd edge is the segment BC. The 4-th edge is the segment BD. The 5-th edge is the segment CD.

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pub fn edge_ids(i: usize) -> (usize, usize)

Returns the indices of the vertices of the i-th edge of this tetrahedron.

The 0-st edge is the segment AB. The 1-st edge is the segment AC. The 2-nd edge is the segment AD. The 3-rd edge is the segment BC. The 4-th edge is the segment BD. The 5-th edge is the segment CD.

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pub fn barycentric_coordinates(&self, p: &Point<N>) -> Option<[N; 4]>

Computes the barycentric coordinates of the given point in the coordinate system of this tetrahedron.

Returns None if this tetrahedron is degenerate.

Trait Implementations§

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impl<N: Clone + RealField + Copy> Clone for Tetrahedron<N>

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fn clone(&self) -> Tetrahedron<N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N: Debug + RealField + Copy> Debug for Tetrahedron<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<N: RealField + Copy> PointQuery<N> for Tetrahedron<N>

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fn project_point( &self, m: &Isometry<N>, pt: &Point<N>, solid: bool, ) -> PointProjection<N>

Projects a point on self transformed by m.
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fn project_point_with_feature( &self, m: &Isometry<N>, pt: &Point<N>, ) -> (PointProjection<N>, FeatureId)

Projects a point on the boundary of self transformed by m and retuns the id of the feature the point was projected on.
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fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N

Computes the minimal distance between a point and self transformed by m.
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fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool

Tests if the given point is inside of self transformed by m.
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impl<N: RealField + Copy> PointQueryWithLocation<N> for Tetrahedron<N>

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type Location = TetrahedronPointLocation<N>

Additional shape-specific projection information Read more
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fn project_point_with_location( &self, m: &Isometry<N>, pt: &Point<N>, solid: bool, ) -> (PointProjection<N>, Self::Location)

Projects a point on self transformed by m.
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impl<N: Copy + RealField + Copy> Copy for Tetrahedron<N>

Auto Trait Implementations§

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impl<N> Freeze for Tetrahedron<N>
where N: Freeze,

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impl<N> RefUnwindSafe for Tetrahedron<N>
where N: RefUnwindSafe,

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impl<N> Send for Tetrahedron<N>

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impl<N> Sync for Tetrahedron<N>

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impl<N> Unpin for Tetrahedron<N>
where N: Unpin,

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impl<N> UnwindSafe for Tetrahedron<N>
where N: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.