#[repr(C)]pub struct Tetrahedron<N: RealField + Copy> {
pub a: Point<N>,
pub b: Point<N>,
pub c: Point<N>,
pub d: Point<N>,
}
Expand description
A tetrahedron with 4 vertices.
Fields§
§a: Point<N>
The tetrahedron first point.
b: Point<N>
The tetrahedron first point.
c: Point<N>
The tetrahedron first point.
d: Point<N>
The tetrahedron first point.
Implementations§
Source§impl<N: RealField + Copy> Tetrahedron<N>
impl<N: RealField + Copy> Tetrahedron<N>
Sourcepub fn new(a: Point<N>, b: Point<N>, c: Point<N>, d: Point<N>) -> Tetrahedron<N>
pub fn new(a: Point<N>, b: Point<N>, c: Point<N>, d: Point<N>) -> Tetrahedron<N>
Creates a tetrahedron from three points.
Sourcepub fn from_array(arr: &[Point<N>; 4]) -> &Tetrahedron<N>
pub fn from_array(arr: &[Point<N>; 4]) -> &Tetrahedron<N>
Creates the reference to a tetrahedron from the reference to an array of four points.
Sourcepub fn a(&self) -> &Point<N>
👎Deprecated: use the self.a
public field directly.
pub fn a(&self) -> &Point<N>
self.a
public field directly.The fist point of this tetrahedron.
Sourcepub fn b(&self) -> &Point<N>
👎Deprecated: use the self.b
public field directly.
pub fn b(&self) -> &Point<N>
self.b
public field directly.The second point of this tetrahedron.
Sourcepub fn c(&self) -> &Point<N>
👎Deprecated: use the self.c
public field directly.
pub fn c(&self) -> &Point<N>
self.c
public field directly.The third point of this tetrahedron.
Sourcepub fn d(&self) -> &Point<N>
👎Deprecated: use the self.d
public field directly.
pub fn d(&self) -> &Point<N>
self.d
public field directly.The fourth point of this tetrahedron.
Sourcepub fn face(&self, i: usize) -> Triangle<N>
pub fn face(&self, i: usize) -> Triangle<N>
Returns the i-th face of this tetrahedron.
The 0-th face is the triangle ABC. The 1-st face is the triangle ABD. The 2-nd face is the triangle ACD. The 3-rd face is the triangle BCD.
Sourcepub fn face_ids(i: usize) -> (usize, usize, usize)
pub fn face_ids(i: usize) -> (usize, usize, usize)
Returns the i-th face of this tetrahedron.
The 0-th face is the triangle ABC. The 1-st face is the triangle ABD. The 2-nd face is the triangle ACD. The 3-rd face is the triangle BCD.
Sourcepub fn edge(&self, i: usize) -> Segment<N>
pub fn edge(&self, i: usize) -> Segment<N>
Returns the i-th edge of this tetrahedron.
The 0-st edge is the segment AB. The 1-st edge is the segment AC. The 2-nd edge is the segment AD. The 3-rd edge is the segment BC. The 4-th edge is the segment BD. The 5-th edge is the segment CD.
Sourcepub fn edge_ids(i: usize) -> (usize, usize)
pub fn edge_ids(i: usize) -> (usize, usize)
Returns the indices of the vertices of the i-th edge of this tetrahedron.
The 0-st edge is the segment AB. The 1-st edge is the segment AC. The 2-nd edge is the segment AD. The 3-rd edge is the segment BC. The 4-th edge is the segment BD. The 5-th edge is the segment CD.
Sourcepub fn barycentric_coordinates(&self, p: &Point<N>) -> Option<[N; 4]>
pub fn barycentric_coordinates(&self, p: &Point<N>) -> Option<[N; 4]>
Computes the barycentric coordinates of the given point in the coordinate system of this tetrahedron.
Returns None
if this tetrahedron is degenerate.
Trait Implementations§
Source§impl<N: Clone + RealField + Copy> Clone for Tetrahedron<N>
impl<N: Clone + RealField + Copy> Clone for Tetrahedron<N>
Source§fn clone(&self) -> Tetrahedron<N>
fn clone(&self) -> Tetrahedron<N>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl<N: RealField + Copy> PointQuery<N> for Tetrahedron<N>
impl<N: RealField + Copy> PointQuery<N> for Tetrahedron<N>
Source§fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool,
) -> PointProjection<N>
fn project_point( &self, m: &Isometry<N>, pt: &Point<N>, solid: bool, ) -> PointProjection<N>
self
transformed by m
.Source§fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>,
) -> (PointProjection<N>, FeatureId)
fn project_point_with_feature( &self, m: &Isometry<N>, pt: &Point<N>, ) -> (PointProjection<N>, FeatureId)
self
transformed by m
and retuns the id of the
feature the point was projected on.Source§impl<N: RealField + Copy> PointQueryWithLocation<N> for Tetrahedron<N>
impl<N: RealField + Copy> PointQueryWithLocation<N> for Tetrahedron<N>
Source§type Location = TetrahedronPointLocation<N>
type Location = TetrahedronPointLocation<N>
Source§fn project_point_with_location(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool,
) -> (PointProjection<N>, Self::Location)
fn project_point_with_location( &self, m: &Isometry<N>, pt: &Point<N>, solid: bool, ) -> (PointProjection<N>, Self::Location)
self
transformed by m
.impl<N: Copy + RealField + Copy> Copy for Tetrahedron<N>
Auto Trait Implementations§
impl<N> Freeze for Tetrahedron<N>where
N: Freeze,
impl<N> RefUnwindSafe for Tetrahedron<N>where
N: RefUnwindSafe,
impl<N> Send for Tetrahedron<N>
impl<N> Sync for Tetrahedron<N>
impl<N> Unpin for Tetrahedron<N>where
N: Unpin,
impl<N> UnwindSafe for Tetrahedron<N>where
N: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self
to the equivalent element of its superset.