Expand description
Definition of collision objects and some of their properties.
Structs§
- Groups of collision used to filter which object interact with which other one.
- A collision filter based collision groups.
- A stand-alone object that has a position and a shape.
- A set of collision objects that can be indexed by collision object handles.
- The unique identifier of a collision object stored in a
CollisionObjectSlab
structure. - Flags indicating what changed in a collision object since the last collision world update.
- An iterator yielding references to collision objects.
Enums§
- The kind of query a CollisionObject may be involved on.
Traits§
- Trait implemented by a handle indentifying a collision object.
- Trait implemented by collision objects.
- Trait implemented by sets of collision objects.