#[repr(transparent)]pub struct CollisionObjectSlabHandle(pub usize);
Expand description
The unique identifier of a collision object stored in a CollisionObjectSlab
structure.
Tuple Fields§
§0: usize
Implementations§
Trait Implementations§
Source§impl Clone for CollisionObjectSlabHandle
impl Clone for CollisionObjectSlabHandle
Source§fn clone(&self) -> CollisionObjectSlabHandle
fn clone(&self) -> CollisionObjectSlabHandle
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CollisionObjectSlabHandle
impl Debug for CollisionObjectSlabHandle
Source§impl Hash for CollisionObjectSlabHandle
impl Hash for CollisionObjectSlabHandle
Source§impl<N: RealField + Copy, T> Index<CollisionObjectSlabHandle> for CollisionObjectSlab<N, T>
impl<N: RealField + Copy, T> Index<CollisionObjectSlabHandle> for CollisionObjectSlab<N, T>
Source§type Output = CollisionObject<N, T>
type Output = CollisionObject<N, T>
The returned type after indexing.
Source§impl<N: RealField + Copy, T> IndexMut<CollisionObjectSlabHandle> for CollisionObjectSlab<N, T>
impl<N: RealField + Copy, T> IndexMut<CollisionObjectSlabHandle> for CollisionObjectSlab<N, T>
Source§impl Ord for CollisionObjectSlabHandle
impl Ord for CollisionObjectSlabHandle
Source§fn cmp(&self, other: &CollisionObjectSlabHandle) -> Ordering
fn cmp(&self, other: &CollisionObjectSlabHandle) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialOrd for CollisionObjectSlabHandle
impl PartialOrd for CollisionObjectSlabHandle
impl Copy for CollisionObjectSlabHandle
impl Eq for CollisionObjectSlabHandle
impl StructuralPartialEq for CollisionObjectSlabHandle
Auto Trait Implementations§
impl Freeze for CollisionObjectSlabHandle
impl RefUnwindSafe for CollisionObjectSlabHandle
impl Send for CollisionObjectSlabHandle
impl Sync for CollisionObjectSlabHandle
impl Unpin for CollisionObjectSlabHandle
impl UnwindSafe for CollisionObjectSlabHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
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fn to_subset_unchecked(&self) -> SS
Use with care! Same as
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but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.