pub struct CollisionGroupsPairFilter;
Expand description
A collision filter based collision groups.
Implementations§
Source§impl CollisionGroupsPairFilter
impl CollisionGroupsPairFilter
Sourcepub fn new() -> CollisionGroupsPairFilter
pub fn new() -> CollisionGroupsPairFilter
Creates a new collision filter based collision groups.
Trait Implementations§
Source§impl<N: RealField + Copy, Set: CollisionObjectSet<N>> BroadPhasePairFilter<N, Set> for CollisionGroupsPairFilter
impl<N: RealField + Copy, Set: CollisionObjectSet<N>> BroadPhasePairFilter<N, Set> for CollisionGroupsPairFilter
Source§fn is_pair_valid(
&self,
h1: Set::CollisionObjectHandle,
h2: Set::CollisionObjectHandle,
s: &Set,
) -> bool
fn is_pair_valid( &self, h1: Set::CollisionObjectHandle, h2: Set::CollisionObjectHandle, s: &Set, ) -> bool
Activate an action for when two objects start or stop to be close to each other.
Auto Trait Implementations§
impl Freeze for CollisionGroupsPairFilter
impl RefUnwindSafe for CollisionGroupsPairFilter
impl Send for CollisionGroupsPairFilter
impl Sync for CollisionGroupsPairFilter
impl Unpin for CollisionGroupsPairFilter
impl UnwindSafe for CollisionGroupsPairFilter
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T: ?Sized,
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