Struct rodio::SpatialSink
source · pub struct SpatialSink { /* private fields */ }
Expand description
A sink that allows changing the position of the source and the listeners
ears while playing. The sources played are then transformed to give a simple
spatial effect. See Spatial
for details.
Implementations§
source§impl SpatialSink
impl SpatialSink
sourcepub fn try_new(
stream: &OutputStreamHandle,
emitter_position: [f32; 3],
left_ear: [f32; 3],
right_ear: [f32; 3],
) -> Result<SpatialSink, PlayError>
pub fn try_new( stream: &OutputStreamHandle, emitter_position: [f32; 3], left_ear: [f32; 3], right_ear: [f32; 3], ) -> Result<SpatialSink, PlayError>
Builds a new SpatialSink
.
sourcepub fn set_emitter_position(&self, pos: [f32; 3])
pub fn set_emitter_position(&self, pos: [f32; 3])
Sets the position of the sound emitter in 3 dimensional space.
sourcepub fn set_left_ear_position(&self, pos: [f32; 3])
pub fn set_left_ear_position(&self, pos: [f32; 3])
Sets the position of the left ear in 3 dimensional space.
sourcepub fn set_right_ear_position(&self, pos: [f32; 3])
pub fn set_right_ear_position(&self, pos: [f32; 3])
Sets the position of the right ear in 3 dimensional space.
sourcepub fn volume(&self) -> f32
pub fn volume(&self) -> f32
The value 1.0
is the “normal” volume (unfiltered input). Any value other than 1.0 will
multiply each sample by this value.
sourcepub fn set_volume(&self, value: f32)
pub fn set_volume(&self, value: f32)
Changes the volume of the sound.
The value 1.0
is the “normal” volume (unfiltered input). Any value other than 1.0 will
multiply each sample by this value.
sourcepub fn speed(&self) -> f32
pub fn speed(&self) -> f32
Changes the play speed of the sound. Does not adjust the samples, only the playback speed.
§Note:
- Increasing the speed will increase the pitch by the same factor
- If you set the speed to 0.5 this will halve the frequency of the sound lowering its pitch.
- If you set the speed to 2 the frequency will double raising the pitch of the sound.
- Change in the speed affect the total duration inversely
- If you set the speed to 0.5, the total duration will be twice as long.
- If you set the speed to 2 the total duration will be halve of what it was.
See [Speed
] for details
sourcepub fn set_speed(&self, value: f32)
pub fn set_speed(&self, value: f32)
Changes the speed of the sound.
The value 1.0
is the “normal” speed (unfiltered input). Any value other than 1.0
will
change the play speed of the sound.
sourcepub fn pause(&self)
pub fn pause(&self)
Pauses playback of this sink.
No effect if already paused.
A paused sound can be resumed with play()
.
sourcepub fn is_paused(&self) -> bool
pub fn is_paused(&self) -> bool
Gets if a sound is paused
Sounds can be paused and resumed using pause() and play(). This gets if a sound is paused.
sourcepub fn clear(&self)
pub fn clear(&self)
Removes all currently loaded Source
s from the SpatialSink
and pauses it.
See pause()
for information about pausing a Sink
.
sourcepub fn sleep_until_end(&self)
pub fn sleep_until_end(&self)
Sleeps the current thread until the sound ends.
sourcepub fn try_seek(&self, pos: Duration) -> Result<(), SeekError>
pub fn try_seek(&self, pos: Duration) -> Result<(), SeekError>
Attempts to seek to a given position in the current source.
This blocks between 0 and ~5 milliseconds.
As long as the duration of the source is known seek is guaranteed to saturate
at the end of the source. For example given a source that reports a total duration
of 42 seconds calling try_seek()
with 60 seconds as argument will seek to
42 seconds.
§Errors
This function will return SeekError::NotSupported
if one of the underlying
sources does not support seeking.
It will return an error if an implementation ran into one during the seek.
When seeking beyond the end of a source this function might return an error if the duration of the source is not known.