pub fn default_narrow_phase<N: RealField + Copy, Handle: CollisionObjectHandle>() -> NarrowPhase<N, Handle>
Expand description
Allocate a default narrow-phase, configured with the default contact and proximity dispatchers.
pub fn default_narrow_phase<N: RealField + Copy, Handle: CollisionObjectHandle>() -> NarrowPhase<N, Handle>
Allocate a default narrow-phase, configured with the default contact and proximity dispatchers.