ncollide3d::pipeline::world

Type Alias BroadPhaseObject

Source
pub type BroadPhaseObject<N> = Box<dyn BroadPhase<N, AABB<N>, CollisionObjectSlabHandle>>;
Expand description

Type of the broad phase trait-object used by the collision world.

Aliased Typeยง

struct BroadPhaseObject<N>(/* private fields */);