Expand description
The scene
module contains definitions of imported scene data.
Structs§
- Animation
- Animation type (not yet implemented)
- Animation
Iter - Animation iterator type.
- Bone
- Bone type
- Bone
Iter - Bone iterator type.
- Camera
- Camera type (not yet implemented)
- Camera
Iter - Camera iterator type.
- Face
- Face type (not yet implemented)
- Face
Iter - Face iterator type.
- Light
- Light type (not yet implemented)
- Light
Iter - Light iterator type.
- Material
- Material type (not yet implemented)
- Material
Iter - Material iterator type.
- Mesh
- Mesh type (incomplete)
- Mesh
Iter - Mesh iterator type.
- Node
- The
Node
type represents a node in the imported scene hierarchy. - Node
Anim - NodeAnim type (not yet implemented)
- Node
Anim Iter - NodeAnim iterator type.
- Node
Iter - Node iterator type.
- QuatKey
- QuatKey type (not yet implemented)
- Quat
KeyIter - QuatKey iterator type.
- Scene
- The
Scene
type is the root container for all imported scene data. - Texture
- Texture type.
- Texture
Iter - Texture iterator type.
- Vector
Key - VectorKey type (not yet implemented)
- Vector
KeyIter - VectorKey iterator type.
- Vertex
Weight - Vertex weight type
- Vertex
Weight Iter - Vertex weight iterator type.