Expand description
The scene
module contains definitions of imported scene data.
Structs§
- Animation type (not yet implemented)
- Animation iterator type.
- Bone type
- Bone iterator type.
- Camera type (not yet implemented)
- Camera iterator type.
- Face type (not yet implemented)
- Face iterator type.
- Light type (not yet implemented)
- Light iterator type.
- Material type (not yet implemented)
- Material iterator type.
- Mesh type (incomplete)
- Mesh iterator type.
- The
Node
type represents a node in the imported scene hierarchy. - NodeAnim type (not yet implemented)
- NodeAnim iterator type.
- Node iterator type.
- QuatKey type (not yet implemented)
- QuatKey iterator type.
- The
Scene
type is the root container for all imported scene data. - Texture type.
- Texture iterator type.
- VectorKey type (not yet implemented)
- VectorKey iterator type.
- Vertex weight type
- Vertex weight iterator type.