pub struct RandomInitializeIkSolver<T, I>where
I: InverseKinematicsSolver<T>,
T: RealField,{
pub solver: I,
pub num_max_try: usize,
/* private fields */
}Expand description
Randomize initial joint angles before solving
Fields§
§solver: IThe IK solver to be used after set random joint angles
num_max_try: usizeThe number to try to solve
Implementations§
Source§impl<T, I> RandomInitializeIkSolver<T, I>where
T: RealField,
I: InverseKinematicsSolver<T>,
impl<T, I> RandomInitializeIkSolver<T, I>where
T: RealField,
I: InverseKinematicsSolver<T>,
Trait Implementations§
Source§impl<T, I> Debug for RandomInitializeIkSolver<T, I>
impl<T, I> Debug for RandomInitializeIkSolver<T, I>
Source§impl<T, I> InverseKinematicsSolver<T> for RandomInitializeIkSolver<T, I>
impl<T, I> InverseKinematicsSolver<T> for RandomInitializeIkSolver<T, I>
Source§fn solve_with_constraints(
&self,
arm: &SerialChain<T>,
target_pose: &Isometry3<T>,
constraints: &Constraints,
) -> Result<(), Error>
fn solve_with_constraints( &self, arm: &SerialChain<T>, target_pose: &Isometry3<T>, constraints: &Constraints, ) -> Result<(), Error>
Move the end transform of the
arm to target_pose with constraintsSource§fn solve(
&self,
arm: &SerialChain<T>,
target_pose: &Isometry<T, Unit<Quaternion<T>>, 3>,
) -> Result<(), Error>
fn solve( &self, arm: &SerialChain<T>, target_pose: &Isometry<T, Unit<Quaternion<T>>, 3>, ) -> Result<(), Error>
Move the end transform of the
arm to target_poseAuto Trait Implementations§
impl<T, I> Freeze for RandomInitializeIkSolver<T, I>where
I: Freeze,
impl<T, I> RefUnwindSafe for RandomInitializeIkSolver<T, I>where
I: RefUnwindSafe,
T: RefUnwindSafe,
impl<T, I> Send for RandomInitializeIkSolver<T, I>where
I: Send,
impl<T, I> Sync for RandomInitializeIkSolver<T, I>where
I: Sync,
impl<T, I> Unpin for RandomInitializeIkSolver<T, I>
impl<T, I> UnwindSafe for RandomInitializeIkSolver<T, I>where
I: UnwindSafe,
T: UnwindSafe,
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T: ?Sized,
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T: Any,
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The inclusion map: converts
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