Expand description
OpenGL context creation and initialization.
Structs§
- Context
Attributes - The attributes that are used to create a graphics context.
- Context
Attributes Builder - The builder to help customizing context
- Version
- The version used to index the Api.
Enums§
- Context
Api - The rendering Api context should support.
- GlProfile
- Describes the requested OpenGL context profiles.
- NotCurrent
Context - A context that is known to be not current on the current thread.
- Possibly
Current Context - A context that is possibly current on the current thread.
- Priority
- Priority hint
- RawContext
- Raw context.
- Release
Behavior - The behavior of the driver when you change the current context.
- Robustness
- Specifies the tolerance of the OpenGL context to faults. If you accept raw OpenGL commands and/or raw shader code from an untrusted source, you should definitely care about this.
Traits§
- AsRaw
Context - A trait that provides raw context.
- GlContext
- A trait to group common context operations.
- NotCurrent
GlContext - A trait to group common not current operations.
- Possibly
Current GlContext - A trait to group common context operations.