#[repr(C)]pub struct AiVector3D {
pub x: c_float,
pub y: c_float,
pub z: c_float,
}
Fields§
§x: c_float
§y: c_float
§z: c_float
Trait Implementations§
Source§impl Clone for AiVector3D
impl Clone for AiVector3D
Source§fn clone(&self) -> AiVector3D
fn clone(&self) -> AiVector3D
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AiVector3D
impl Debug for AiVector3D
Source§impl PartialEq for AiVector3D
impl PartialEq for AiVector3D
impl Copy for AiVector3D
impl StructuralPartialEq for AiVector3D
Auto Trait Implementations§
impl Freeze for AiVector3D
impl RefUnwindSafe for AiVector3D
impl Send for AiVector3D
impl Sync for AiVector3D
impl Unpin for AiVector3D
impl UnwindSafe for AiVector3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more