Struct arci_gamepad_gilrs::GilGamepad
source · pub struct GilGamepad { /* private fields */ }
Implementations§
source§impl GilGamepad
impl GilGamepad
pub fn new(id: usize, map: Map) -> Self
pub fn new_from_config(config: GilGamepadConfig) -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GilGamepad
impl RefUnwindSafe for GilGamepad
impl Send for GilGamepad
impl Sync for GilGamepad
impl Unpin for GilGamepad
impl UnwindSafe for GilGamepad
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
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